Dungeon Crawl Stone Soup version 0.35-a0-1090-g2f300c74b0 (webtiles) character file. Game seed: 1457217890760475504 352 Gurguzundir the Shooter (level 6, -14/48 HPs) Began as a Coglin Hunter on Sept 28, 2026. Demolished by a two-headed ogre ... wielding a +0 giant club (22 damage) ... on level 5 of the Dungeon. The game lasted 00:08:49 (3104 turns). Gurguzundir the Shooter (Coglin Hunter) Turns: 3104, Time: 00:08:50 Health: -14/48 AC: 4 Str: 12 XL: 6 Next: 62% Magic: 6/6 EV: 11 Int: 8 God: Gold: 258 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Cashile} rCold . . . (100%) c - +0 sling {Azuma} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Cashile} c - a +0 sling (offhand) {Azuma} Missiles d - 6 javelins f - 6 datura-tipped darts (quivered) Armour b - a +0 leather armour (worn) e - a +0 pair of boots (worn) Scrolls s - a scroll of butterflies c - a scroll of vulnerability {unknown} I - a scroll of immolation e - 2 scrolls of revelation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} k - a scroll of enchant armour {unknown} Potions c - 4 potions of curing M - a potion of mutation d - a potion of attraction {unknown} f - a potion of brilliance {unknown} l - a potion of invisibility {unknown} n - a potion of moonshine {unknown} Skills: + Level 4.2 Fighting * Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Foxfire Conj/Fire 0% 2x1d4 50% 1 Freeze Ice 0% 1d3 50% 1 Kiss of Death Conj/Necr 0% 2d5 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Qazlal Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the two-headed ogre but does no damage. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is moderately wounded. You encounter a sky beast. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! You die... #.# #.# #.# ##.## #...# #######...# ..........# ..........###..#. ß.....ß..@O...F.. ..........###.### ...>...)<.# ..........# ..........# ........### ß.....ß.# ........# ######..# You could see a two-headed ogre and a sky beast. Vanquished Creatures A phantom (D:4) An orc priest (D:3) A sleepcap (D:4) Jessica (D:3) An iguana (D:5) 2 orc wizards (D:3) 3 adders 4 dart slugs 17 orcs A ribbon worm (D:2) 13 endoplasms 3 hobgoblins (D:1) 2 jackals (D:2) 10 ball pythons 10 bats 3 frilled lizards 8 goblins 2 kobolds A rat (D:2) 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 139 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 180 | D:1 | Reached skill level 4 in Ranged Weapons 579 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1322 | D:2 | You fall into a shaft and drop 1 floor! 1349 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1873 | D:3 | Encountered Jessica 1875 | D:3 | Killed Jessica 1876 | D:3 | Reached skill level 5 in Ranged Weapons 1876 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2109 | D:4 | Found a stormy altar of Qazlal. 2112 | D:4 | Encountered a phantom 2122 | D:4 | Killed a phantom 2123 | D:4 | Reached XP level 6. HP: 43/48 MP: 6/6 2479 | D:4 | Reached skill level 6 in Ranged Weapons 3066 | D:5 | Entered Level 5 of the Dungeon 3097 | D:5 | Encountered a two-headed ogre 3104 | D:5 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_corners, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_corridor_1, aquarium_window_1, aquarium_window_fake, aquarium_window_2, aquarium_view_2a, aquarium_view_2f, aquarium_balcony_double_4, aquarium_pool_1 D:2: layout_loops_ring, minmay_misc_feat_plants D:3: layout_basic, nicolae_elevator_lobby_plus, uniq_jessica D:4: layout_loops_cross, mainiacjoe_overflow_paths, roderic_batcave, roderic_lattice_a, minmay_misc_feat_doors, serial_library_hellmonk_small_alcove D:5: layout_rooms, demons_altar, minmay_temple_entry_proselytizer, minivault_4, minmay_statues_item, st_stairs_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | 3 4 | 4.2 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 138 | 214 || 352 Read: Identify | 2 | || 2 Immolation | 1 | || 1 Armour: Leather armour | 7 | 22 || 29 Dodge: Dodged | 7 | 20 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3149 | 3000 | 149 | 222 | 2385 | 5 | 629.8 | Dungeon | 3149 | 3000 | 149 | 222 | 2385 | 5 | 629.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 984 daAuts D:1: 976 daAuts D:3: 788 daAuts D:2: 361 daAuts D:5: 39 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+