Dungeon Crawl Stone Soup version 0.35-a0-1092-g6978c3ac12 (webtiles) character file. Game seed: 2917905600918886549 2233 Gurguzundir the Skirmisher (level 9, -11/69 HPs) Began as a Coglin Hunter on Sept 29, 2026. Mangled by a yak (12 damage) ... on level 8 of the Dungeon. The game lasted 00:17:30 (23426 turns). Gurguzundir the Skirmisher (Coglin Hunter) Turns: 23426, Time: 00:17:30 Health: -11/69 AC: -3 Str: 12 XL: 9 Next: 36% Magic: 9/9 EV: 13 Int: 8 God: Gold: 350 SH: 0 Dex: 22 Spells: 8/8 levels left rFire . . . (100%) a - +1 sling (freeze) {Hidetaka} rCold . . . (100%) b - +2 sling {Lwandle} rNeg . . . (100%) j - +0 steam dragon scales rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth +++ HPRegen 0.31/turn MPRegen 0.11/turn %: no passive effects @: corroded (-8), studying Polearms, invisible A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 350 gold pieces. Inventory: Hand Weapons a - a +1 sling of freezing (weapon) {Hidetaka} b - a +2 sling (offhand) {Lwandle} h - the +8 flail of Might {freeze, rF+ rCorr Str+4 Int-5} (You took it off an orc on level 6 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). It cannot be enchanted further. Missiles d - 9 javelins e - 27 poisoned darts i - 6 darts of disjunction Armour f - an orb of glass g - a +1 leather armour j - +0 steam dragon scales (worn) Talismans c - the maw talisman of Evenfall {rN+ Int+6} (You found it on level 4 of the Dungeon) [maw talisman] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). k - an inkwell talisman Wands f - a wand of mindburst (29) a - a wand of flame (3) Scrolls s - a scroll of butterflies N - a scroll of noise h - a scroll of amnesia {unknown} a - 2 scrolls of enchant armour t - 3 scrolls of teleportation l - a scroll of enchant weapon {unknown} I - a scroll of immolation o - a scroll of poison {unknown} r - 2 scrolls of revelation f - 2 scrolls of fear V - a scroll of vulnerability i - a scroll of identify Potions m - 3 potions of might A - a potion of attraction C - 2 potions of cancellation a - a potion of ambrosia h - 3 potions of haste L - 2 potions of lignification Skills: + Level 6.2 Fighting * Level 8.6 Ranged Weapons + Level 2.5 Throwing + Level 3.3 Dodging - Level 4.0 Stealth You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 41% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 54% 2 Ozocubu's Armour Ice 0% N/A 78% 3 Vampiric Draining Necr 0% 2d6 78% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 78% 3 Cause Fear Hex 0% N/A 99% 4 Detonation Catalyst Fire/Alch 0% 2d2 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 *: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. The yak misses you. The acid dragon completely misses you. The acid dragon claws you. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. You shoot a sling bullet. The sling bullet hits the yak but does no damage. The yak is severely wounded. The yak misses you. The acid dragon misses you. The acid dragon claws you but does no damage. You shoot a sling bullet. The sling bullet hits the yak! The yak is almost dead. You shoot a sling bullet. The sling bullet hits the yak but does no damage. The yak is almost dead. The acid dragon spits acid at you. The splash of acid hits you!! The yak gores you but does no damage. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! The yak misses you. The yak attacks as it pursues you! The yak gores you but does no damage. The acid dragon spits acid at you. The splash of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The yak attacks as it pursues you! The yak misses you. The yak attacks as it pursues you! The yak gores you but does no damage. The yak attacks as it pursues you! The yak gores you! * * * LOW HITPOINT WARNING * * * You feel much better. The acid dragon spits acid at you. The splash of acid hits you!! * * * LOW HITPOINT WARNING * * * The acid corrodes you! Press: ? - help, Dir - look around, f - activate Confirm quaff: a sky beast (will become unable to see you) You fade into invisibility! The yak gores you! You die... ###########+####.####### #....................... #....................... #....................... ####..<.....#........... #.##########......... #.. ................. #############....#### #.FY@...#..>..... #Y###.#.#.....### #.###.#.......# #....D#.#..#..# #................ ##...##.##....### #.............. ###.[...#....#.# +.....#....# # You could see 2 yaks, an acid dragon (unable to see you, catching breath) and a sky beast (unable to see you). Vanquished Creatures A yak (D:8) A steam dragon (D:7) A water moccasin (D:7) A kobold geomancer (D:6) An orc warrior (D:7) 2 ice beasts (D:5) A sky beast (D:6) 4 ogres A phantom (D:5) 3 scorpions A rock fish (D:8) A marrowcuda (D:7) An electric eel (D:7) A howler monkey (D:5) A bombardier beetle (D:3) A hound (D:4) 2 orc priests A jelly (D:5) A clockroach (D:3) 3 iguanas 2 drudes (D:7) 3 orc wizards 7 gnolls 8 adders A shadow imp (D:6) A white imp (D:8) 6 ufetubi 2 ribbon worms 12 orcs 8 endoplasms 3 hobgoblins 4 jackals (D:3) A quokka (D:5) 5 ball pythons 7 bats 6 frilled lizards 6 goblins 13 kobolds 4 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1456 | D:1 | Found a faded altar of an unknown god. 1459 | D:1 | Reached skill level 1 in Stealth 1583 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 4737 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 4749 | D:2 | Reached skill level 4 in Ranged Weapons 5528 | D:2 | Found a shadowy altar of Dithmenos. 5648 | D:2 | Reached XP level 4. HP: 19/34 MP: 4/4 7106 | D:3 | Reached XP level 5. HP: 40/40 MP: 5/5 10306 | D:4 | Reached skill level 5 in Ranged Weapons 10306 | D:4 | Reached XP level 6. HP: 36/47 MP: 6/6 13332 | D:4 | Found a staircase to the Ecumenical Temple. 13332 | D:4 | Found a statue of an orb of winter. 13333 | D:4 | Found a statue of an orb of winter. 13339 | Temple | Entered the Ecumenical Temple 13554 | D:4 | Identified the maw talisman of Evenfall {rN+ Int+6} 14240 | D:5 | Entered Level 5 of the Dungeon 14699 | D:5 | Reached XP level 7. HP: 35/53 MP: 7/7 15261 | D:5 | Reached skill level 6 in Ranged Weapons 17314 | D:6 | Reached XP level 8. HP: 45/61 MP: 8/8 17547 | D:6 | Reached skill level 5 in Fighting 17547 | D:6 | Reached skill level 7 in Ranged Weapons 18095 | D:6 | Identified the +8 flail of Might {freeze, rF+ rCorr Str+4 | Int-5} 20251 | D:7 | Reached skill level 1 in Throwing 20365 | D:7 | Reached skill level 8 in Ranged Weapons 20697 | D:7 | Reached XP level 9. HP: 39/69 MP: 9/9 22099 | D:7 | Found Gofogy's Self-Published Books. 22786 | D:7 | Found Redeg's Overcharged Wands. 23421 | D:8 | HP: 2/69 [yak (15)] 23426 | D:8 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, angelslayer_ecumenical_altar_simple_liquid, lexackson_kobold_supper D:2: layout_rooms, basic_altar, hangedman_decor_growths, chequers_hall_statues_wall_a D:3: layout_basic D:4: layout_gridville, minmay_temple_entry_slanted, dreamdust_princess_corridor, minivault_25 D:5: layout_layer_cave D:6: layout_rooms D:7: layout_loops_ring, nicolae_lava_and_water, nicolae_custom_books, nicolae_shop_overcharged_wands D:8: nzn_winding_woodlands_three_and_one [nzn_winding_woodlands_5x15_cabin, nzn_winding_woodlands_5x15_lazy_stream, nzn_winding_woodlands_5x15_parted, nzn_winding_woodlands_center_pierced_h], layout_basic, small_statue_intersection Temple: kilobyte_greek_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 1 2 3 4 | 4.0 Dodging | 2 3 | 3.3 Ranged Weapons | 4 5 6 8 | 8.6 Fighting | 3 4 5 6 | 6.2 Throwing | 1 2 | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 768 | 252 | 380 || 1400 Drink: Heal wounds | | | 2 || 2 Invisibility | | | 1 || 1 Read: Identify | | 7 | 2 || 9 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Enchant armour | | 1 | || 1 Immolation | | 1 | || 1 Revelation | | | 1 || 1 Vulnerability | | | 1 || 1 Armour: Leather armour | 9 | 40 | 30 || 79 Steam dragon scal | | | 21 || 21 Dodge: Dodged | 9 | 40 | 45 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23558 | 23360 | 198 | 18177 | 3826 | 9 | 2617.6 | Dungeon | 23556 | 23358 | 198 | 18177 | 3826 | 8 | 2944.5 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 4503 daAuts D:1: 3784 daAuts D:7: 3686 daAuts D:3: 3590 daAuts D:5: 3066 daAuts D:2: 2475 daAuts D:6: 2124 daAuts D:8: 324 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+