Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 14000495539468667875 34 Gurguzundir the Shooter (level 3, -2/2 HPs) Began as a Coglin Hunter on Oct 11, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon on Oct 12, 2026. The game lasted 00:05:13 (1695 turns). Gurguzundir the Shooter (Coglin Hunter) Turns: 1695, Time: 00:05:14 Health: -2/2 AC: 0 Str: 11 XL: 3 Next: 29% Magic: 3/3 EV: 12 Int: 8 God: Gold: 11 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - melded +2 sling {Haoran} rCold . . . (100%) c - melded +0 sling {Decima} rNeg . . . (100%) b - melded +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.20/turn MPRegen 0.08/turn %: no passive effects @: flux-form, glowing, revving A: contaminating, glow, reduced hp, weak attacks, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +2 sling (melded) {Haoran} c - a +0 sling (melded) {Decima} Missiles d - 5 javelins Armour b - a +0 leather armour (melded) Scrolls s - a scroll of butterflies Potions d - a potion of lignification {unknown} f - a potion of cancellation {unknown} j - a potion of invisibility {unknown} Baubles h - 2 flux baubles Skills: + Level 2.4 Fighting + Level 3.9 Ranged Weapons + Level 2.2 Dodging + Level 1.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, body armour and gloves are melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are glowing. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with unarmed combat is about 3 (Base [3 + 0 (UC)] x 102% (Str) x 104% (Fight)). Unknown command. You aren't carrying any jewellery or talismans. Okay, then. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start waiting. Done waiting. You encounter an endoplasm. 2/2 (-26) You encounter an adder. Found 5 poisoned darts. The adder barely misses you. You completely miss the adder. The adder misses you. You hit the adder but do no damage. The adder begins to glow. The adder misses you. You hit the adder. The adder glows dangerously bright. The adder is lightly wounded. The adder bites you. Ouch! That really hurt! You die... .# # .#.# #. ..#.## #. ...... #. #....## .## #.##......# ....#..S.#.#... ....j..i##..... .....#.....#.##. (..........#.... ....####....# ... #....# .. #....# # #<...# #....# #....# You could see an adder (heavy contam) and an endoplasm. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:1 | Upgraded the game from 0.35-a0-1268-gbbeaa5dcc0 to | 0.35-a0-1278-gda980d1564 37 | D:1 | Reached skill level 1 in Stealth 37 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 37 | D:1 | Found Fycril's Jewellery Shoppe. 224 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1695 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_cross, serial_shops, shop, minmay_stone_trees_medium, amcnicky_mini_pool_small D:2: layout_rooms, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_lined_room_, infiniplex_forest_straight_4, infiniplex_forest_3_way, infiniplex_forest_end_3, infiniplex_forest_straight_4, infiniplex_forest_lined_corner, infiniplex_forest_join Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 1 | 1.4 Fighting | | 2.4 Ranged Weapons | | 3.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Fire: Sling || 96 Armour: Leather armour || 4 None || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1709 | 1608 | 101 | 900 | 593 | 2 | 854.5 | Dungeon | 1709 | 1608 | 101 | 900 | 593 | 2 | 854.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1592 daAuts D:2: 117 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+