Dungeon Crawl Stone Soup version 0.35-a0-1288-g28a137decf (webtiles) character file. Game seed: 18193760621062230 25 Gurguzundir the Shooter (level 3, 0/28 HPs) Began as a Coglin Hunter on Oct 14, 2026. Slain by Sigmund ... wielding a +2 scythe of entangling (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (868 turns). Gurguzundir the Shooter (Coglin Hunter) Turns: 868, Time: 00:01:53 Health: 0/28 AC: 3 Str: 11 XL: 3 Next: 4% Magic: 3/3 EV: 1 Int: 8 God: Gold: 88 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Ankherfenedjef} rCold . . . (100%) c - +0 sling {Clara} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ankherfenedjef} c - a +0 sling (offhand) {Clara} Missiles d - 6 poisoned darts Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} h - 2 scrolls of vulnerability {unknown} j - 4 scrolls of fear {unknown} k - a scroll of torment {unknown} m - a scroll of immolation {unknown} o - a scroll of amnesia {unknown} Potions f - 2 potions of curing {unknown} l - a potion of berserk rage {unknown} n - a potion of ambrosia {unknown} Skills: + Level 2.4 Fighting + Level 3.8 Ranged Weapons + Level 2.1 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The hobgoblin is moderately wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. No target in view! No target in view! You encounter Sigmund the Dreaded. He is wielding a +2 scythe of entangling. Sigmund shouts! Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +2 scythe of entangling. You becomes entangled by vines. The vines constrict you. 24/28 (-4) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. 25/28 (+1) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +2 scythe of entangling! The vines constrict you. 11/28 (-14) Fire: a) +2 sling {Ankherfenedjef} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of entangling and wearing a +0 robe (heavily wounded, 60% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you from afar with a +2 scythe of entangling! You die... Sigmund begins carving another notch in his scythe. #########.## #. #.#.## #. ##.###.## #. #.## ##.# #. #..###.## #.######.#.#.## #####........##.## #...@..#####.#### #@# #.....## #.# #......# #.# #......# #.# #..)...# #.# #.....## #.#####.#.# #....##.#.# ####.##.#.# ##.##.#.# You could see Sigmund. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 3 hobgoblins 3 ball pythons (D:1) A bat (D:1) 3 frilled lizards 5 goblins 4 kobolds A rat (D:1) A spectral hobgoblin (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gurguzundir the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | Found a faded altar of an unknown god. 112 | D:1 | Reached skill level 1 in Stealth 140 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 825 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 864 | D:2 | Encountered Sigmund 868 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_nonomino_d4 D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.3 Dodging | 2 | 2.1 Fighting | | 2.4 Ranged Weapons | | 3.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Sling || 108 Armour: Leather armour || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 885 | 862 | 23 | 0 | 726 | 2 | 442.5 | Dungeon | 885 | 862 | 23 | 0 | 726 | 2 | 442.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 735 daAuts D:2: 149 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+