Gurguzundir Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -28, D:1) a +0 spear (10, -24, D:1) a ball python corpse (skeletalised by now) (23, 19, D:1) a +0 short sword (24, 3, D:1) a quokka skeleton (28, 13, D:1) a +0 dagger (34, -19, D:1) a +0 dagger (37, 10, D:1) a frilled lizard skeleton (40, 19, D:1) the vision talisman of a gutter gulch {*Corrode rPois rN+ Int+6} [vision talisman] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (41, 2, D:1) a jackal corpse (skeletalised by now) (42, 2, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, -21, D:1) a ball python skeleton (50, -23, D:1) a frilled lizard corpse (skeletalised by now) (54, -6, D:1) a +0 dagger (55, 11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (2, -10, D:2) a hobgoblin skeleton (11, 21, D:2) a +0 robe (12, 11, D:2) a +0 ring mail (12, 13, D:2) a bat corpse (skeletalised by now) (13, 4, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (15, 19, D:2) a +0 leather armour (16, 13, D:2) the gecko talisman of the Northern Lights {Rampage Int+6 Dex-3 Slay-3} [gecko talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (25, -10, D:2) a ball python skeleton (27, 26, D:2) a +0 club 2 stones (40, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident an orc skeleton (0, 1, D:3) a +0 whip (0, 3, D:3) a +0 hand axe an orc skeleton (9, -12, D:3) a +0 short sword (31, -34, D:3) a hobgoblin skeleton (31, -33, D:3) a bat skeleton a bat skeleton (31, -32, D:3) a +0 whip an orc skeleton (31, -31, D:3) a +0 whip a +3 ring mail of poison resistance an orc skeleton (32, -8, D:3) a +0 dagger a goblin skeleton (36, -43, D:3) a +0 war axe (38, -27, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (43, -36, D:3) a +0 leather armour a hobgoblin skeleton (46, -6, D:3) a +0 buckler (50, -34, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour (51, -34, D:3) a +0 flail an orc skeleton (51, -33, D:3) a +0 dagger a +0 robe an orc skeleton (52, -33, D:3) a +0 club (54, -36, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (0, 2, D:4) a +0 whip a kobold corpse (skeletalised by now) (13, 12, D:4) a +0 robe (17, 19, D:4) a +0 club a gnoll corpse (18, 19, D:4) a +0 spear a gnoll corpse (19, 1, D:4) a ball python skeleton (19, 20, D:4) a +0 whip a gnoll corpse (24, 20, D:4) 3 scrolls of identify (25, 15, D:4) a +0 ring mail