GurnClown Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (5, 31, D:1) a hobgoblin corpse (skeletalised by now) (11, 18, D:1) a +0 leather armour (11, 33, D:1) a rat corpse (skeletalised by now) (11, 36, D:1) a spore talisman (12, 6, D:1) a +0 robe (20, 22, D:1) a jackal corpse (skeletalised by now) (26, 6, D:1) a quill talisman (28, 36, D:1) a +0 club a kobold skeleton (29, 34, D:1) a ball python skeleton a ball python skeleton (30, 23, D:1) a ball python corpse (skeletalised by now) (30, 38, D:1) a bat skeleton (32, 35, D:1) a +0 spear (35, 21, D:1) 2 flux baubles (39, 13, D:1) a +0 dagger (43, 36, D:1) a +0 hand axe (48, 12, D:1) a hobgoblin corpse (skeletalised by now) (48, 24, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (6, 15, D:2) a rat skeleton (6, 16, D:2) a frilled lizard skeleton (6, 22, D:2) a +0 ring mail (7, 21, D:2) a quill talisman (8, 15, D:2) a bat skeleton (12, -4, D:2) a +0 scale mail (22, 6, D:2) a +0 whip a kobold skeleton (24, 29, D:2) a +0 hammer (25, 27, D:2) a +0 hammer (25, 28, D:2) a +0 hammer (25, 29, D:2) a +0 hammer (26, 27, D:2) a +0 hammer (26, 28, D:2) a +0 hammer (26, 29, D:2) a +2 hammer of protection (27, 28, D:2) a +2 quarterstaff of chaos (28, 28, D:2) a +0 hammer (29, 27, D:2) a +0 hammer (30, 27, D:2) a +0 hammer (31, 14, D:2) a +0 club a goblin skeleton (31, 26, D:2) a +0 hammer (32, 27, D:2) a +0 hammer (33, 26, D:2) a +0 hammer (35, -8, D:2) a +0 spear Level 3 of the Dungeon (2, 13, D:3) a +0 whip (9, 7, D:3) a bat corpse (skeletalised by now) (11, 0, D:3) a hobgoblin corpse (skeletalised by now) (16, -1, D:3) a +0 pair of boots (20, -5, D:3) a +0 morningstar a +0 war axe (21, -7, D:3) a +0 dagger a +0 ring mail (21, -5, D:3) a +0 dagger a +0 robe an orc skeleton (23, 8, D:3) a +0 flail an orc corpse (skeletalised by now) (25, -15, D:3) a +0 ring mail (45, -17, D:3) a +0 club (49, -24, D:3) a +0 whip (50, -20, D:3) a +0 hand axe a +0 chain mail an orc skeleton (53, 8, D:3) a parchment of Call Imp (54, 10, D:3) an adder skeleton (61, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 club an orc skeleton a goblin skeleton (0, 31, D:4) a +0 leather armour (7, 17, D:4) a +0 dagger an orc skeleton (10, 16, D:4) a +0 flail a +0 ring mail an orc skeleton (10, 17, D:4) a +0 dagger a +0 ring mail a +0 short sword 4 stones an orc skeleton (10, 18, D:4) a quokka skeleton (11, 16, D:4) a +0 club a +0 leather armour an orc skeleton (11, 17, D:4) an adder skeleton (12, 12, D:4) a +0 club (24, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (29, -13, D:4) a +0 short sword (36, -6, D:4) a +1 dagger of venom a goblin corpse (skeletalised by now) (36, 7, D:4) a staff of fire (41, -3, D:4) a hound corpse (skeletalised by now) (41, -2, D:4) a +0 club (42, 22, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 bardiche (15, -34, D:5) a +0 hand axe a +0 leather armour an orc skeleton (17, 4, D:5) a +0 spear (17, 5, D:5) a +0 flail a gnoll skeleton (17, 6, D:5) a +1 spear of venom a +0 spear a +0 ring mail a +0 buckler a gnoll skeleton (25, 3, D:5) a +0 great sword (27, -36, D:5) a +0 chain mail (27, 1, D:5) a +4 ring mail (30, -24, D:5) a +0 club (31, -1, D:5) a +0 mace (43, -34, D:5) 3 javelins (46, -28, D:5) an iguana skeleton (50, -8, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (50, -7, D:5) a +0 dagger a +0 robe an orc skeleton (55, -30, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Rivaeril's Antique Armour Shoppe a +0 scale mail (104 gold) the +6 scale mail of Dotur {^Drain +Inv Regen+ Int+3} (1266 gold) ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1430 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (52 gold) the +1 scale mail of Reason {Fly Str+2 Int+3} (743 gold) Fly: It grants you flight. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1076 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (104 gold) a +2 chain mail of willpower (598 gold) (13, -10, D:6) a hound skeleton (24, 29, D:6) a +0 spear a gnoll corpse (skeletalised by now) (24, 30, D:6) a +0 flail a +0 flail a +0 club a +0 robe a gnoll corpse (skeletalised by now) (24, 31, D:6) a +0 flail a gnoll corpse (skeletalised by now) (27, -6, D:6) a black bear skeleton (45, -1, D:6) a black bear skeleton (47, -4, D:6) a +0 dagger (50, 26, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 spear a potion of curing (1, 0, D:7) a +0 spear (1, 1, D:7) a +0 spear a +0 spear a goblin corpse a goblin corpse (21, -35, D:7) a +0 war axe (30, -45, D:7) a potion of curing (30, -35, D:7) a +0 chain mail a bailey (0, 0, Bailey) a +0 glaive an ogre corpse (1, -1, Bailey) a +0 halberd