Gutso Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, 0, D:1) a jackal skeleton a ball python skeleton (5, -1, D:1) a ball python skeleton (16, 26, D:1) a rat skeleton (17, 25, D:1) a +0 club a goblin skeleton (18, 19, D:1) a +0 hand axe (24, -10, D:1) a jackal corpse (skeletalised by now) (24, 27, D:1) a +0 robe (42, 6, D:1) a rat corpse (skeletalised by now) (42, 7, D:1) a +0 club a +0 club a ball python corpse (skeletalised by now) (47, 9, D:1) a +0 sling Level 2 of the Dungeon (5, 6, D:2) a +0 ring mail a hobgoblin skeleton (6, 23, D:2) a rat skeleton (15, 18, D:2) a hobgoblin skeleton (36, 40, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (36, 42, D:2) a +0 dagger (37, 15, D:2) an adder corpse (skeletalised by now) (48, -2, D:2) a +0 club (48, 9, D:2) a ball python corpse (skeletalised by now) (51, 48, D:2) a +0 sling (55, 42, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the death talisman of the Three Tusks {Rampage} (8000 gold) [talisman of death] Rampage: It bestows one free step when moving towards enemies. the +0 ring mail of the Blue Moon {^Contam Rampage Str+3 SInv} (1590 gold) ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the ring "Kuononoo" {rElec rPois Dex+2} (3820 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). the ring "Lewaruof" {Str+2 Int+6 Dex+2} (5140 gold) [ring of intelligence] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). a +2 flail of protection (1620 gold) the conjuration staff of Seis {^Contam +Blink rC- Conj Hexes} (3200 gold) [staff of conjuration] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. the +6 short sword of the Hierophant {vamp, Dex+3} (5230 gold) Dex+3: It affects your dexterity (+3). the cold staff of Law {rC+ Str+4 Int-5 Dex+4 Ice} (3830 gold) [staff of cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. the amulet of Inaroafa {+Inv Regen+} (4400 gold) [amulet of regeneration] +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. the necromancy staff of Ichor {rN+ Stlth+ Summ Necro Tloc} (4600 gold) [staff of necromancy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. the +10 hand axe "Beetleslayer" {holy, ^Contam rF++ Will++} (8830 gold) ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. the earth staff of Ussill {Int+3 Earth} (3830 gold) [staff of earth] Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. the lupine talisman of the Realm of Zot {rN+ Will+ MP+8 Dex+3} (10030 gold) [lupine talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). the +2 leather armour of Zin's Displeasure {Rampage +Blink Fly rN+} (3230 gold) Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. Fly: It grants you flight. rN+: It protects you from negative energy. the amulet "Tueruroj" {Acrobat Str+4 Int-4} (3700 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). the blade talisman "Itisuxac" {rC+} (4500 gold) [blade talisman] rC+: It protects you from cold. the ring "Nilub" {rPois rC+ Dex+3} (4250 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the +0 ring mail "Sabeixti" {Fly rC+ Int-5 SInv} (1380 gold) Fly: It grants you flight. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. the +1 robe of Wukhaip {Str+4 Archmagi} (3530 gold) Str+4: It affects your strength (+4). Archmagi: It increases the power of your magical spells. the amulet of Untruth {Wildshape Str+4 Dex+4 Slay-5} (3280 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (16, -24, D:3) a +0 scale mail (19, -1, D:3) a +0 flail (24, -19, D:3) a +0 ring mail (26, -7, D:3) a +0 ring mail (31, -18, D:3) a +0 dagger a +0 dagger a +0 leather armour a +0 hand axe of freezing a +0 ring mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, -9, D:3) a ball python skeleton (32, -18, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (33, -3, D:3) a +0 club a rat skeleton a goblin skeleton (33, -2, D:3) an adder skeleton (39, -3, D:3) a bat corpse (skeletalised by now) (39, 3, D:3) a +0 giant club (44, -7, D:3) a rat corpse (skeletalised by now) (51, -13, D:3) the +6 dagger "Killer Bee's Death" {pain, rC+} rC+: It protects you from cold. Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (0, 10, D:4) a quokka corpse (1, 0, D:4) a +0 giant club an ogre corpse (3, 18, D:4) a staff of cold (6, 5, D:4) a +0 robe (14, -12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (16, -12, D:4) a +0 giant spiked club a ball python corpse (skeletalised by now) (17, 7, D:4) an adder corpse (19, 7, D:4) a +0 short sword (26, -7, D:4) a bombardier beetle corpse (28, -10, D:4) a +0 morningstar (30, -8, D:4) a hobgoblin corpse (37, 2, D:4) a jackal corpse