Dungeon Crawl Stone Soup version 0.34-a0-947-g92558d7288 (webtiles) character file. Game seed: 11249964513207713087 24 Gutso the Sneak (level 3, -6/21 HPs) Began as a Poltergeist Enchanter on Oct 12, 2025. Mangled by Terence ... wielding a +2 flail of protection (9 damage) ... on level 2 of the Dungeon on Oct 13, 2025. The game lasted 00:03:06 (1442 turns). Gutso the Sneak (Poltergeist Enchanter) Turns: 1442, Time: 00:03:07 Health: -6/21 AC: 5 Str: 4 XL: 3 Next: 2% Magic: 2/6 EV: 11 Int: 19 God: Gold: 42 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions i - a potion of invisibility d - a potion of lignification {unknown} f - a potion of ambrosia {unknown} j - a potion of curing {unknown} k - a potion of heal wounds {unknown} Skills: * Level 1.8 Short Blades + Level 2.5 Dodging * Level 4.9 Stealth + Level 2.1 Spellcasting * Level 4.6 Hexes * Level 0.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 10% 2 b - Slow Hex 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Tukima's Dance Hex 19% N/A 8% 3 Freeze Ice 8% 1d3 16% 1 Gloom Hex/Necr 20% N/A 19% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Hailstorm Conj/Ice 2% 3d5 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Okay, then. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (chance to affect: 53%) Terence resists with significant effort. Terence barely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (chance to affect: 53%) Terence looks drowsy... You feel bolstered by spreading misfortune. The endoplasm quivers. The helpless Terence fails to defend himself. You impale Terence!! Terence is almost dead. Terence closely misses you. Terence screams, "Get out, before I make you get out!" You see here 5 gold pieces. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection! You die... Terence says, "And stay out!" #.# #.# # #. #.# #.####.##### ... #.# #........... .##.# ###.# #.####.##### ...J## .##.# #.# #.# ..... . #.# #.# #.# #.#.#. #.# #.# #.# #...###.#####.# #.# #...$@@......# #.# #..###.#####.....#. #..# #.# ###.#.... ....# #.# .# ## ###.## #.# # #. #.# #> #.# #. ... ## You could see Terence. Vanquished Creatures 3 endoplasms (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 7 frilled lizards (D:1) 5 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gutso the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Noticed an elf 2 | D:1 | Noticed a troll 4 | D:1 | Noticed a djinni 6 | D:1 | Noticed a tengu 6 | D:1 | Noticed an armataur 8 | D:1 | Noticed an oni 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a felid 12 | D:1 | Noticed a naga 12 | D:1 | Noticed a minotaur 14 | D:1 | Noticed a spriggan 14 | D:1 | Noticed a merfolk 16 | D:1 | Noticed a gargoyle 16 | D:1 | Noticed a demigod 19 | D:1 | Noticed a draconian 21 | D:1 | Noticed a revenant 21 | D:1 | Noticed a human 23 | D:1 | Noticed an octopode 23 | D:1 | Noticed a formicid 25 | D:1 | Noticed a demonspawn 25 | D:1 | Noticed a barachi 27 | D:1 | Noticed a dwarf 169 | D:1 | Upgraded the game from 0.34-a0-938-g9201133964 to | 0.34-a0-947-g92558d7288 263 | D:1 | Reached XP level 2. HP: 4/17 MP: 5/5 1114 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1116 | D:1 | Learned a level 1 spell: Slow 1141 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1429 | D:2 | Noticed Terence 1442 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners, supply_closet_lemuel, hangedman_decor_peaks_small D:2: layout_loops_ring, patterned_corridor, uniq_terence Action || total ---------------------------++------- Attack: Normal || 93 Melee: Dagger || 93 Cast: Ensorcelled Hiber || 2 Drink: Invisibility || 1 Stab: Sleeping || 6 Invisible || 1 Armour: None || 45 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1434 | 1408 | 26 | 199 | 945 | 2 | 717.0 | Dungeon | 1434 | 1408 | 26 | 199 | 945 | 2 | 717.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1393 daAuts D:2: 41 daAuts