Dungeon Crawl Stone Soup version 0.34-a0-953-g637f7d0b85 (webtiles) character file. Game seed: 1703903688722696154 259 Gutso the Ruffian (level 6, 0/46 HPs) Began as a Merfolk Shapeshifter on Oct 15, 2025. Slain by Edmund ... wielding a +2 flail of holy wrath (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:06 (2564 turns). Gutso the Ruffian (Merfolk Shapeshifter) Turns: 2564, Time: 00:03:07 Health: 0/46 AC: 2 Str: 15 XL: 6 Next: 17% Magic: 6/6 EV: 12 Int: 9 God: Gold: 229 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... d - amulet of regeneration Stlth ++ i - +4 ring of slaying HPRegen 1.07/turn h - ring of positive energy MPRegen 0.10/turn b - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 229 gold pieces. Inventory: Missiles g - 5 atropa-tipped darts (quivered) Armour a - a +0 animal skin (worn) f - an orb of mayhem Jewellery d - an amulet of regeneration (worn) h - a ring of positive energy (worn) i - a +4 ring of slaying (worn) Talismans b - a quill talisman (worn) c - a protean talisman e - a maw talisman Scrolls c - 4 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} Potions L - a potion of lignification d - a potion of resistance {unknown} f - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} k - a potion of magic {unknown} l - a potion of invisibility {unknown} Baubles a - 5 flux baubles Skills: + Level 2.7 Fighting + Level 3.3 Dodging + Level 0.5 Stealth * Level 5.9 Unarmed Combat * Level 5.4 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 38% 1 Slow Hex 0% N/A 38% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 52% 2 Call Canine Familiar Summ 0% N/A 77% 3 Fugue of the Fallen Necr 0% N/A 77% 3 Anguish Hex/Necr 0% N/A 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Edmund is nearby! Edmund is nearby! Edmund is nearby! Found a stone staircase leading down. Okay, then. You punch Edmund! Edmund is moderately wounded. You punch Edmund! Edmund is heavily wounded. Edmund mutters, "Who needs spells, anyway?" Edmund hits you with a +2 flail of holy wrath. You hit Edmund. Edmund is heavily wounded. Edmund is struck by your quills. Edmund hits you with a +2 flail of holy wrath! You punch Edmund! Edmund is severely wounded. Edmund hits you with a +2 flail of holy wrath! You punch Edmund! Your off-hand punch misses Edmund. Edmund is almost dead. Edmund hits you with a +2 flail of holy wrath! You closely miss Edmund. Edmund is almost dead. Edmund hits you with a +2 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You completely miss Edmund. Edmund is almost dead. Edmund hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund closely misses you. You are too injured to fight recklessly! You hit Edmund. Edmund is almost dead. You hit Edmund. Edmund is almost dead. Edmund hits you with a +2 flail of holy wrath! You die... Edmund whines, "They better pay attention to me now!" #..##....##........ ... #........+...##.>.. ... #........##..##.... .... #........######.... .....#............#..... .....########'##..#..... ....$..........#..#..... ...............#..#..... ...!..@@.......#..#..... ............<..#..#..... .....####......#..#..... .... #......#..#..... ... ########..#..... .> #...#..... . #...#..... #...#..... #...#..... You could see Edmund. Vanquished Creatures Sigmund (D:4) A hound (D:3) 2 adders 7 endoplasms 7 hobgoblins 2 jackals (D:1) 3 quokkas 6 ball pythons 6 bats 2 frilled lizards (D:3) 17 goblins 6 kobolds 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gutso the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 351 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 865 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1708 | D:3 | Reached skill level 5 in Shapeshifting 1708 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 2257 | D:4 | Noticed an ogre 2379 | D:4 | Noticed Sigmund 2396 | D:4 | Killed Sigmund 2397 | D:4 | Reached skill level 5 in Unarmed Combat 2397 | D:4 | Reached XP level 5. HP: 31/39 MP: 5/5 2397 | D:4 | Reached XP level 6. HP: 37/46 MP: 6/6 2551 | D:4 | Noticed Edmund 2564 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, minmay_misc_feat_x D:2: layout_basic, kennysheep_boxes D:3: layout_basic, kennysheep_another_room D:4: layout_gridville, overflow_temple_1_default, minmay_stone_trees_small, uniq_duvessa, uniq_edmund, uniq_sigmund, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.3 Unarmed Combat | 4 5 | 5.9 Shapeshifting | 5 | 5.4 Fighting | | 2.7 Stealth | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 109 | 48 || 157 Melee: Unarmed | 109 | 48 || 157 Punch | 1 | || 1 Armour: Animal skin | 62 | 22 || 84 Dodge: Dodged | 45 | 27 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2542 | 2414 | 128 | 0 | 1947 | 4 | 635.5 | Dungeon | 2542 | 2414 | 128 | 0 | 1947 | 4 | 635.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts D:2: 724 daAuts D:3: 662 daAuts D:4: 253 daAuts