Dungeon Crawl Stone Soup version 0.34-a0-1143-ga6f5bdc043 (webtiles) character file. Game seed: 7689312686551659655 271 Gutso the Magician (level 6, -2/41 HPs) Began as a Djinni Conjurer on Nov 10, 2025. Slain by Edmund ... wielding a +0 dire flail of protection (8 damage) ... on level 5 of the Dungeon. The game lasted 00:03:18 (3971 turns). Gutso the Magician (Djinni Conjurer) Turns: 3971, Time: 00:03:18 Health: -2/41 AC: 2 Str: 12 XL: 6 Next: 47% Gold: 219 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (20%) b - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... f - +6 ring of strength Stlth ++ e - ring of protection from fire HPRegen 0.26/turn %: infuse magic (-3 HP) @: untranslocatable, immotile, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 219 gold pieces. Inventory: Missiles d - a throwing net Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) c - a staff of air Jewellery e - a ring of protection from fire (worn) f - a +6 ring of strength (worn) Scrolls c - 5 scrolls of fog {unknown} e - a scroll of enchant armour {unknown} h - 4 scrolls of identify {unknown} j - 2 scrolls of torment {unknown} k - a scroll of amnesia {unknown} l - 3 scrolls of blinking {unknown} m - a scroll of poison {unknown} n - 3 scrolls of teleportation {unknown} q - a scroll of vulnerability {unknown} u - a scroll of acquirement {unknown} v - a scroll of revelation {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of ambrosia {unknown} o - a potion of attraction {unknown} p - a potion of brilliance {unknown} Skills: + Level 0.7 Fighting + Level 2.4 Dodging + Level 1.8 Stealth * Level 5.4 Spellcasting * Level 5.4 Conjurations * Level 5.4 Hexes * Level 5.4 Summonings * Level 5.4 Necromancy * Level 5.4 Translocations * Level 5.4 Forgecraft * Level 5.4 Fire Magic * Level 5.4 Ice Magic * Level 5.4 Air Magic * Level 5.4 Earth Magic * Level 5.4 Alchemy + Level 0.5 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 11% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d511% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Mercury Arrow Conj/Alch 84% 2d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Hepliaklqana Okawaru Qazlal Ru Trog Wu Jian Yredelemnul Zin The Shining One Shops: D:5 * Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection and wearing a +3 leather armour of poison resistance (lightly wounded, 82% to hit) You feel a surge of power! The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is moderately wounded. The searing ray misses Edmund. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +0 dire flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. Space warps around you. You are magically locked in place. Edmund misses you. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +0 dire flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 dire flail of protection and wearing a +3 leather armour of poison resistance (heavily wounded, 82% to hit) You feel a surge of power! The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Edmund hits you with a +0 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" ..####.# #.##### .## ###########.#...# .####≈#..............# .##≈≈≈###.#.###......# .#≈≈###.#.#.##......## .#≈≈#.....#.###...#.## ..≈≈......#.# ##.#.#.######## #.≈≈.....##.# #..###........ ~.~.....###.# #@#.#.######## ..~~...## #.# #@##.## ..~≈..~... #.#### ..~≈~..### #.# .~~~..~# #.# ..~≈.~~# #.## ..~~~..# #.#.#### ..~~...# ..###...# ~.~≈.~.# #.## #.##.# You could see Edmund. Vanquished Creatures A scorpion (D:5) 2 drudes 7 gnolls 5 adders A dart slug (D:3) 2 orcs (D:3) A ribbon worm (D:3) 9 endoplasms 5 hobgoblins 2 jackals (D:1) 3 quokkas 7 ball pythons 5 bats 4 frilled lizards 4 goblins 3 kobolds (D:2) 3 rats 64 creatures vanquished. Vanquished Creatures (others) An arcanist (D:4) 1 creature vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gutso the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Gutso set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 406 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 808 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 808 | D:2 | Learned a level 1 spell: Summon Small Mammal 1651 | D:3 | Reached XP level 4. HP: 24/31 MP: 0/0 2080 | D:3 | Reached XP level 5. HP: 32/36 MP: 0/0 2080 | D:3 | Learned a level 2 spell: Mercury Arrow 2122 | D:3 | Found a hazy altar of Hepliaklqana. 2760 | D:4 | Reached skill level 5 in Spellcasting 2760 | D:4 | Reached skill level 5 in Conjurations 2760 | D:4 | Reached skill level 5 in Hexes 2760 | D:4 | Reached skill level 5 in Summonings 2760 | D:4 | Reached skill level 5 in Necromancy 2760 | D:4 | Reached skill level 5 in Translocations 2760 | D:4 | Reached skill level 5 in Forgecraft 2760 | D:4 | Reached skill level 5 in Fire Magic 2760 | D:4 | Reached skill level 5 in Ice Magic 2760 | D:4 | Reached skill level 5 in Air Magic 2760 | D:4 | Reached skill level 5 in Earth Magic 2760 | D:4 | Reached skill level 5 in Alchemy 2828 | D:4 | Found a statue of an orb of entropy. 2829 | D:4 | Found a staircase to the Ecumenical Temple. 2831 | D:4 | Found a statue of an orb of entropy. 2906 | D:4 | Reached XP level 6. HP: 22/41 MP: 0/0 2950 | Temple | Entered the Ecumenical Temple 3138 | D:4 | Found a bloodstained altar of Trog. 3142 | D:4 | Noticed a wizard 3148 | D:4 | Killed a wizard 3560 | D:4 | Found a glowing golden altar of the Shining One. 3663 | D:5 | Entered Level 5 of the Dungeon 3663 | D:5 | Found Qiopnawk's General Store. 3954 | D:5 | Noticed Edmund 3971 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, minivault_14 D:2: minmay_door_path, layout_basic, serial_bayou_lagoon_a, kennysheep_decorative_pillar D:3: layout_loops_ring, nzn_hepliaklqana_mist_gate, mainiacjoe_overflow_six_doors_small D:4: layout_loops_ring, trog_wizard, mainiacjoe_overflow_alcove_2, minmay_temple_entry_statues D:5: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, serial_shops, nicolae_stop_n_shop_2, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, uniq_edmund Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Forgecraft | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Fighting | | 0.7 Dodging | | 2.4 Stealth | | 1.8 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 63 | 65 || 128 Searing Ray | | 8 || 8 Iskenderun's Myst | | 1 || 1 Armour: Robe | 6 | 15 || 21 Dodge: Dodged | 7 | 19 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3969 | 3830 | 139 | 417 | 3039 | 6 | 661.5 | Dungeon | 3887 | 3757 | 130 | 417 | 2991 | 5 | 777.4 | Temple | 81 | 72 | 9 | 0 | 48 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1109 daAuts D:4: 991 daAuts D:2: 819 daAuts D:1: 787 daAuts D:5: 180 daAuts Temple: 81 daAuts