Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12607660173188542870 30 H3it0r3 the Conjurer (level 2, -4/20 HPs) Began as a Demigod Conjurer on Mar 28, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:20 (1844 turns). H3it0r3 the Conjurer (Demigod Conjurer) Turns: 1844, Time: 00:05:23 Health: -4/20 AC: 3 Str: 8 XL: 2 Next: 84% Magic: 7/7 EV: 11 Int: 20 God: Gold: 42 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . e - +0 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons e - a +0 whip of electrocution (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Jewellery f - a ring of ice Scrolls d - 2 scrolls of identify i - a scroll of butterflies Potions b - a potion of magic h - a potion of curing Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ribbon worm is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The web tears apart. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm but do no damage. Lightning courses through the ribbon worm! You kill the ribbon worm! You see here a ribbon worm corpse. You start resting. Magic restored. Found an escape hatch in the floor. Terence the Veteran comes into view. He is wielding a +0 hand axe and wearing a +2 chain mail of cold resistance. Terence shouts! Terence moves out of view. d - 2 scrolls of identify (gained 1) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll of fog, it dissolves into smoke. You hit Terence but do no damage. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +0 hand axe. You hit Terence. Lightning courses through Terence! Terence is severely wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" ######## #§§....# ###############@# #.>.....#....§§@#### ##.#.#..§§§§...... ###.#..##.##.##@..## # #..###....##.# ..# #.##.#.#..#####.. ... #....†..#.# #.## #. ####.####.. ..# ##....###### ### You could see Terence. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 4 ball pythons (D:1) A bat (D:1) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) A quokka (D:2) A frilled lizard (D:1) 6 kobolds (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | H3it0r3 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 350 | D:1 | Reached skill level 4 in Conjurations 398 | D:1 | Reached XP level 2. HP: 10/20 MP: 7/7 1835 | D:2 | Noticed Terence 1844 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: minmay_spotlight, layout_loops_cross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.2 Spellcasting | 2 | 2.0 Dodging | | 1.9 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Whip || 38 Cast: Magic Dart || 34 Use: Scroll || 5 Stab: Sleeping || 2 Armour: Robe || 30 Dodge: Dodged || 31