Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 12017088295558327225 4 H3it0r3 the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Mar 5, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (175 turns). H3it0r3 the Grave Robber (Mummy Necromancer) Turns: 175, Time: 00:00:47 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 0/4 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fear {unknown} Skills: + Level 1.6 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Iskenderun's Battlesphe Conj/Frge 1% 2d7 91% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Your soul wisp closely misses the goblin. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The quokka bites your soul wisp but does no damage. The goblin hits you with a +0 dagger. Your soul wisp touches the goblin. You hit the goblin. You kill the goblin! The jackal closely misses you. The jackal bites you. x2 Your soul wisp touches the jackal. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. x2 The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. Your soul wisp closely misses the jackal. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. You die... ##. #....##☼○~÷○§☼☼§ ##..####.....########## ..#.........#####..## ###..###.....#.......## ......................# #.................... ##...........†........ ###...hh................ .....rh@##########..###. .....Jh## ##..##. ......* ##...# ....... ##.. ....... ... ....... .... ......# ..#### You could see an endoplasm, a quokka, 4 jackals and a friendly soul wisp (summoned). Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | H3it0r3 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 175 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_rooms Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Soul Splinter || 8 Armour: Robe || 15 Dodge: Dodged || 20