Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 13339607273232933135 46 H3it0r3 the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Mar 9, 2026. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (1354 turns). H3it0r3 the Magician (Djinni Conjurer) Turns: 1354, Time: 00:03:05 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 92% Gold: 56 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of boots Scrolls c - a scroll of fear {unknown} e - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of vulnerability {unknown} Potions d - 2 potions of moonshine {unknown} f - 2 potions of magic {unknown} j - a potion of lignification {unknown} l - a potion of mutation {unknown} n - 2 potions of heal wounds {unknown} Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Sandblast Erth 42% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You encounter a ball python and a dart slug. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The ball python hisses angrily. The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... + ##.### # #j... # #######...# ######......j..# ...............# ..[.........)# ......##.....# ......##.....########## )............j.)@S.w..# .##......).....j......# ##....................# |........###..........# #........# ############ ##...^...# .#.......# .........# ########## You could see 2 gnolls, a dart slug and a ball python. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) An orc (D:2) 4 endoplasms A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 4 ball pythons 4 bats 2 frilled lizards 3 goblins (D:1) 5 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | H3it0r3 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | H3it0r3 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 23 | D:1 | Found a faded altar of an unknown god. 197 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 556 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 556 | D:1 | Learned a level 1 spell: Sandblast 933 | D:1 | You are sucked into a shaft and drop 1 floor! 1354 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, nicolae_titane, kennysheep_minor_cross, st_stairs_7, serial_bayou_lake_a D:2: layout_basic, minmay_tetromino_s4 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Action || total ---------------------------++------- Cast: Magic Dart || 87 Searing Ray || 2 Armour: Robe || 22 Dodge: Dodged || 11