H3it0r3 Level 1 of the Dungeon [Shop] Quhie's Magic Scroll Shop 2 scrolls of teleportation (60 gold) a scroll of identify (20 gold) a parchment of Fulminant Prism (130 gold) a scroll of poison (unknown) (40 gold) a scroll of teleportation (30 gold) a parchment of Fulminant Prism (130 gold) a scroll of identify (20 gold) a scroll of blinking (unknown) (95 gold) a parchment of Blink (58 gold) [Shop] Ucapaic's Jewellery Shop an amulet of dissipation (unknown) (420 gold) a ring of protection from fire (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) a +4 ring of slaying (unknown) (504 gold) an amulet of magic regeneration (unknown) (420 gold) the ring of the Tick {^Contam rF+ rCorr Str+5 Dex+3} (683 gold) [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). a quill talisman (140 gold) an amulet of faith (unknown) (560 gold) a +6 ring of intelligence (unknown) (504 gold) [Shop] Kademadgh's Book Emporium a parchment of Diamond Sawblades (328 gold) a parchment of Lesser Beckoning (58 gold) a parchment of Sigil of Binding (88 gold) a parchment of Blink (58 gold) a parchment of Eringya's Surprising Crocodile (130 gold) a parchment of Petrify (130 gold) a parchment of Gell's Gavotte (250 gold) [Shop] Qishrir's Jewellery Emporium a +5 ring of evasion (unknown) (504 gold) an amulet of magic regeneration (unknown) (420 gold) a +4 ring of protection (unknown) (504 gold) a +6 ring of strength (unknown) (504 gold) an amulet of wildshape (unknown) (420 gold) an amulet of chemistry (unknown) (420 gold) a ring of flight (unknown) (245 gold) a ring of protection from fire (unknown) (350 gold) an amulet of dissipation (unknown) (420 gold) a ring of protection from cold (unknown) (350 gold) [Shop] Yjeses's Antique Weapon Shop a +6 falchion of flaming (972 gold) a +3 spectral giant club (577 gold) a +0 mace (78 gold) a +0 whip (65 gold) a +1 heavy mace (322 gold) a +1 heavy great sword (650 gold) a +0 quarterstaff (130 gold) a +0 mace (78 gold) a +1 war axe of electrocution (408 gold) a +0 spear (78 gold) (7, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 11, D:1) a +0 robe (19, 6, D:1) a +0 short sword 2 stones (19, 15, D:1) a +0 club (21, 17, D:1) a rat corpse (skeletalised by now) (21, 19, D:1) a +0 dagger (27, 26, D:1) a +0 dagger (28, 20, D:1) a bat skeleton (30, 23, D:1) a +0 cloak (31, 35, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a potion of curing (6, -5, D:2) a +0 dagger a stone a kobold corpse