Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 13225703283701879100 65 H3it0r3 the Changeling (level 4, -3/35 HPs) Began as a Merfolk Shapeshifter on Mar 13, 2026. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (1276 turns). H3it0r3 the Changeling (Merfolk Shapeshifter) Turns: 1276, Time: 00:03:15 Health: -3/35 AC: 3 Str: 14 XL: 4 Next: 14% Magic: 4/4 EV: 18 Int: 9 God: Gold: 101 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) d - melded +0 leather armour rPois . (100%) g - +0 helmet rElec . (100%) a - +1 cloak rCorr . (100%) e - melded +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons f - a +0 dagger Armour a - a +1 cloak (worn) d - a +0 leather armour (melded) e - a +0 pair of gloves (melded) g - a +0 helmet (worn) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of summoning {unknown} e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} Potions L - a potion of lignification d - a potion of curing {unknown} f - a potion of attraction {unknown} j - 2 potions of magic {unknown} l - a potion of ambrosia {unknown} Baubles a - 2 flux baubles Skills: + Level 3.2 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 5.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (lightly wounded, 69% to hit) You barely miss the gnoll. The gnoll is lightly wounded. The gnoll misses you. x2; The gnoll completely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (lightly wounded, 69% to hit) You hit the gnoll. The gnoll begins to glow. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you from afar with a +0 spear. The gnoll misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (moderately wounded, contaminated, 85% to hit) You hit the gnoll but do no damage. The gnoll glows dangerously bright. The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (moderately wounded, heavily contaminated, 85% to hit) You hit the gnoll. The gnoll shudders as magic cascades through it! You kill the gnoll! The gnoll hits you with a +0 flail. You die... ......# #.###.# ......####.#.##### .................# ...b..#####.###..####### ......# #.# #........# ......... #.# ##.#####.# ......### #.# #.# ####### #. #.# .#.####p# .....j)j# ##.....)# > #..##.## # ... .. .# .#. #.#. # #. #. You could see 2 gnolls. Vanquished Creatures 3 gnolls 2 dart slugs A ribbon worm (D:2) 5 endoplasms 2 hobgoblins (D:2) 5 quokkas 4 ball pythons 2 bats 3 frilled lizards 7 goblins (D:1) 6 jackals A kobold (D:2) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | H3it0r3 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 103 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 223 | D:1 | Found a faded altar of an unknown god. 333 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 411 | D:1 | Reached skill level 5 in Shapeshifting 1271 | D:2 | Reached XP level 4. HP: 23/35 MP: 4/4 1276 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, minivault_27 D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 5 | 5.5 Fighting | 3 | 3.2 Dodging | | 2.6 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 99 | 4 || 103 Melee: Unarmed | 99 | 4 || 103 Punch | 4 | || 4 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 52 | || 52 None | | 5 || 5 Dodge: Dodged | 36 | 9 || 45 Form: Default | 3 | || 3 Quill | 3 | || 3