Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3783151456498085860 63 H4RD2KILL the Ducker (level 4, -4/34 HPs) Began as a Merfolk Gladiator on Aug 14, 2025. Was an Initiate of the Shining One. Shot with an arrow by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:03:50 (1921 turns). H4RD2KILL the Ducker (Merfolk Gladiator) Turns: 1921, Time: 00:03:50 Health: -4/34 AC: 6 Str: 16 XL: 4 Next: 10% Magic: 4/4 EV: 12 Int: 10 God: the Shining One [......] Gold: 128 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . a - +0 war axe rCold + . . (no offhand) rNeg . . . b - +0 leather armour rPois + l - +2 helmet {Int+3} rElec . h - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 5 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin p - 11 poisoned darts Armour b - a +0 leather armour (worn) h - a scarf of resistance (worn) l - a +2 helmet of intelligence (worn) Magical Staves q - a staff of alchemy Jewellery i - a ring of poison resistance (worn) Wands c - a wand of warping (6) Scrolls n - a scroll of enchant armour {unknown} o - a scroll of immolation Potions f - a potion of might {unknown} g - 2 potions of resistance j - a potion of curing {unknown} k - a potion of heal wounds {unknown} m - a potion of mutation {unknown} Skills: + Level 2.9 Fighting * Level 3.0 Axes + Level 2.6 Throwing + Level 0.4 Armour - Level 4.4 Dodging + Level 0.0 Invocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 43% 1 Call Imp Summ 0% N/A 56% 2 Call Canine Familiar Summ 0% N/A 80% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 80% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom The Shining One Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! You see here a hobgoblin corpse. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found 12 gold pieces. You now have 128 gold pieces (gained 12). You open the door. There is an open door here. You open the door. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. There is an open door, spattered with blood here. Something unseen opens the door. The centaur shoots an arrow. The arrow hits you. There is an open door here. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A centaur is nearby! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. You open the door. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. There is an open door here. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * As you open the door, it creaks loudly! The centaur shoots an arrow. The arrow hits you. The Shining One protects you from harm! Found a scroll of identify. Found a shimmering altar of Xom. There is an open door here. As you open the door, it creaks loudly! A scorpion comes into view. The centaur shoots an arrow. The arrow hits you. You die... ################### #.................# #.###'##+##+#####.. #.#.....#.. #.#.....#. #.'##'##'# #.#..#s....# #.#.c#'###+# #.#..#@....# #.'c.'?._..+ #.#..#.....# #.#..#+###+# #.#..# #.+##+ ### You could see a centaur and a scorpion. Vanquished Creatures 2 adders 2 dart slugs (D:1) 2 ribbon worms (D:2) 7 endoplasms A giant cockroach (D:2) 8 hobgoblins 3 jackals (D:1) A ball python (D:2) 3 bats A frilled lizard (D:1) A goblin (D:1) 7 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | H4RD2KILL the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 153 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 517 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1581 | D:3 | Reached XP level 4. HP: 30/34 MP: 4/4 1701 | D:3 | Found a glowing golden altar of the Shining One. 1776 | D:3 | Became a worshipper of the Shining One 1885 | D:3 | You fall into a shaft and drop 2 floors! 1885 | D:5 | Entered Level 5 of the Dungeon 1900 | D:5 | Noticed a centaur 1917 | D:5 | HP: 1/34 [centaur/arrow (9)] 1918 | D:5 | Found a shimmering altar of Xom. 1918 | D:5 | The Shining One protects you from harm! 1921 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_rooms D:3: layout_loops_corners, hellmonk_overflow_destroyed_library, mainiacjoe_overflow_boulevard D:5: layout_loops_ring, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_paths, chequers_garden, hangedman_abyss_or_decor_stabs, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.0 Fighting | | 2.9 Throwing | | 2.6 Armour | | 0.4 Dodging | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 98 | 2 || 100 Use: Scroll | 5 | || 5 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 49 | 9 || 58 Dodge: Dodged | 70 | 6 || 76