Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 13943958493092760981 (custom seed) 30 HUMPERDINK the Changeling (level 3, -4/42 HPs) Began as a Merfolk Shapeshifter on Dec 6, 2025. Slain by a phantom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (721 turns). HUMPERDINK the Changeling (Merfolk Shapeshifter) Turns: 721, Time: 00:01:28 Health: -4/42 AC: 21 Str: 16 XL: 3 Next: 18% Magic: 3/3 EV: 2 Int: 9 God: Gold: 16 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . a - melded +0 animal skin rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form, studying Throwing A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 animal skin (melded) h - a +0 pair of boots Potions f - a potion of might {unknown} g - a potion of mutation {unknown} i - 2 potions of cancellation {unknown} j - 2 potions of berserk rage {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: * Level 2.5 Fighting * Level 1.3 Polearms + Level 2.9 Dodging + Level 3.6 Unarmed Combat * Level 4.4 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History You're too confused to move! You feel less confused. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The phantom closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the phantom. The phantom is lightly damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. An adder comes into view. Found a scroll labelled JUIFYN PULIRO. You aren't carrying any scrolls. Your quills recede back into your body. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. The phantom hits you but does no damage. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder hisses angrily. You closely miss the goblin. The goblin is severely wounded. The phantom hits you but does no damage. The goblin completely misses you. Something hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The adder bites you but does no damage. The goblin hits you but does no damage. The phantom hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The adder bites you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The phantom barely misses you. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The adder bites you but does no damage. The phantom hits you. You die... #. #..?.# ####... #....# ........ #....# >...ß.. #....# ....... #....# ######.(.######....# .....$.........S...# ..⌠.#...#.⌠..)♣...# ..$.....)...{.W...# #####...######....# #...........####### #.<.$.ß...<.# #...$.......# #####...##### #...# #.<.# You could see a phantom and an adder. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 6 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) 4 goblins 4 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HUMPERDINK the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 72 | D:1 | Reached skill level 1 in Polearms 81 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 371 | D:1 | Reached XP level 3. HP: 20/28 MP: 3/3 702 | D:2 | Noticed Sigmund 705 | D:2 | Noticed a phantom 720 | D:2 | HP: 2/42 [something (5)] 721 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring D:2: layout_rooms, basic_altar, minmay_tree_intersection, grunt_decor_cap, nicolae_elevator_lobby_plus, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Polearms | 1 | 1.3 Fighting | | 2.5 Dodging | | 2.9 Unarmed Combat | | 3.6 Shapeshifting | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 63 Punch || 1 Use: Potion || 1 Armour: Animal skin || 25 Skin || 11 Dodge: Dodged || 31