Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 9719849994224872941 2 Hah the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on June 2, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (22 turns). Hah the Magician (Djinni Fire Elementalist) Turns: 22, Time: 00:01:11 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft + Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic - Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The rat closely misses you. The foxfire hits the rat. You kill the rat! The foxfire hits the rat. You kill the rat! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you but does no damage. The jackal completely misses you. The foxfire hits the giant cockroach but does no damage. The foxfire hits the jackal. The jackal is heavily wounded. The giant cockroach attacks as it pursues you! The giant cockroach misses you. The jackal barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The giant cockroach bites you. x2 * * * LOW HITPOINT WARNING * * * The foxfire hits the giant cockroach. The giant cockroach is almost dead. The foxfire hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach closely misses you. There is a fountain of clear blue water here. The fountain briefly ripples from your approaching presence. You reach down and open the door. The jackal misses you. The giant cockroach barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #### ..# ###+#######+###.# #..⌠...>...⌠..#@# #......<......#h# +⌠....###†...BBB# #............!#.# #######'#######.# #...........?.#.# #.............#.# #.............#.# ##############.# You could see a jackal and 2 giant cockroaches. Vanquished Creatures A jackal (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hah the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Hah set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, hellmonk_ecumenical_altar_run_dry, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, minmay_misc_feat_secret_circle Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 6 Armour: Robe || 10 Dodge: Dodged || 10