Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 16955852629717753765 42 Hah the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on June 3, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1714 turns). Hah the Magician (Djinni Fire Elementalist) Turns: 1714, Time: 00:03:11 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 77% Gold: 175 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . n - +0 dagger "Killer Bee's Curse" {freeze, rElec} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons n - the +0 dagger "Killer Bee's Curse" (weapon) {freeze, rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Armour a - a +0 robe (worn) c - a +0 ring mail Scrolls d - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} g - a scroll of immolation {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of noise {unknown} o - a scroll of amnesia {unknown} Potions b - a potion of magic {unknown} f - a potion of moonshine {unknown} h - a potion of brilliance {unknown} i - a potion of ambrosia {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} p - a potion of invisibility {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Armour + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft + Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Inner Flame Hex/Fire 15% N/A 12% 3 d - Flame Wave Conj/Fire 15% 2d7 36% 4 e - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 f - Slow Hex 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! The jackal barks! The foxfire hits the jackal but does no damage. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! Your foxfire dissipates. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! The gnoll is severely wounded. The gnoll misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ..## ##.##.#####.........###.... ...####...#.#####.......####..... ...+.<.....#......###......'..... (..####...#.####### #...####..... ..## ##.##†##...+ #..## ##.... .## ####.# ...# #..## ##... ## #.# .j+ ### ##.. # #.####v#### ##+ #.#..P@P..# #. ### #.#...v...# #. ..#########.####....# ##. #...........# ####.# ##.. ...########## #.###### #... #..# #......# ##.. ...# ######.# ##. #.## #.#######. #.# #......... You could see a gnoll (combustible, ally target). Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 5 hobgoblins 2 jackals (D:2) A quokka (D:2) 3 ball pythons 6 bats 4 frilled lizards (D:1) 2 goblins (D:1) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hah the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Hah set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Found a faded altar of an unknown god. 297 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1186 | D:2 | Identified the +0 dagger "Killer Bee's Curse" {freeze, | rElec} 1336 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1336 | D:2 | Learned a level 1 spell: Slow 1714 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_corners, minmay_fountain_box, cheibrodos_gnoll_hut Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Stealth | 2 | 2.0 Fighting | | 0.3 Armour | | 0.3 Dodging | | 2.6 Action || total ---------------------------++------- Cast: Foxfire || 56 Scorch || 13 Armour: Robe || 4 Dodge: Dodged || 2