Hah Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (1, 33, D:1) 2 flux baubles (14, 15, D:1) a sanguine talisman (19, 35, D:1) a quokka corpse (skeletalised by now) (23, 6, D:1) 3 flux baubles (27, 2, D:1) a +0 robe (29, -18, D:1) a +0 flail (31, 9, D:1) a +0 dagger (36, 12, D:1) a +0 whip (38, -13, D:1) a ball python corpse (skeletalised by now) (40, -9, D:1) a +0 dagger (41, 9, D:1) a +0 robe (44, 11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -1, D:1) a hobgoblin corpse (skeletalised by now) (56, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -1, D:2) a +0 club (5, 26, D:2) a rat corpse (skeletalised by now) (7, 17, D:2) an adder skeleton (7, 28, D:2) a bat corpse (skeletalised by now) (17, 22, D:2) a +0 dagger (18, -3, D:2) a frilled lizard corpse (skeletalised by now) (18, -2, D:2) a +0 club (18, 30, D:2) a +0 dagger (25, 25, D:2) a +0 leather armour (27, 12, D:2) a +0 hammer (28, 12, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (30, 11, D:2) a ball python skeleton (32, 14, D:2) a bat skeleton (38, 25, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (28, -1, D:3) a hobgoblin corpse (30, 12, D:3) a +0 hand axe the human corpse of Terence (skeletalised by now)