Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9524567952960385342 42 Hah the Magician (level 3, 0/24 HPs) Began as a Human Hedge Wizard on Aug 5, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:04:11 (1458 turns). Hah the Magician (Human Hedge Wizard) Turns: 1458, Time: 00:04:11 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 56% Magic: 1/7 EV: 11 Int: 16 God: Gold: 55 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . j - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -5) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 whip j - a +2 dagger of draining (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} k - a scroll of revelation {unknown} l - a scroll of silence {unknown} Potions d - a potion of magic e - a potion of enlightenment {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.3 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 2.2 Conjurations + Level 1.3 Summonings - Level 1.3 Necromancy - Level 1.4 Translocations + Level 0.2 Air Magic + Level 0.0 Earth Magic + Level 0.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 12% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Sandblast Erth 4% 2d4 19% 1 Stone Arrow Conj/Erth 12% 3d7 34% 3 Passwall Erth 2% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, ally target, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Your cerulean imp misses the scorpion. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, ally target, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you but does no damage. Your cerulean imp hits the scorpion with a -4 spear. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. Your cerulean imp barely misses the scorpion. You closely miss the scorpion. The scorpion is lightly wounded. You feel very sick. The scorpion closely misses you. Your cerulean imp misses the scorpion. You barely miss the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion but does no damage. You hit the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion completely misses you. Your cerulean imp closely misses the scorpion. You closely miss the scorpion. The scorpion is moderately wounded. You die... .. .. .. .# ####### .# #.....# .# #.....######s## #.....#....@.5## #.....#.#......# #.....#.#.##...# #..............# #.....#.#...#..# #######.#...#>.# #........# ####..#### #####..##### You could see a scorpion (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:1) 2 dart slugs 4 endoplasms 3 giant cockroaches (D:2) 2 hobgoblins 2 quokkas A ball python (D:1) 3 bats 4 frilled lizards A goblin (D:1) 4 kobolds (D:1) 4 rats 31 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) A kobold (D:2) 2 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hah the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 445 | D:1 | Reached XP level 2. HP: 16/18 MP: 0/6 874 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1073 | D:2 | Learned a level 2 spell: Call Imp 1077 | D:2 | Learned a level 3 spell: Mephitic Cloud 1449 | D:2 | Noticed a scorpion 1458 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring D:2: layout_loops_cross, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Dagger || 53 Whip || 7 Cast: Magic Dart || 41 Call Imp || 5 Stab: Sleeping || 1 Armour: Robe || 30 Dodge: Dodged || 53