Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 8916172871317483664 330 Hah the Chopper (level 6, 0/33 HPs) Began as a Vine Stalker Fighter on Sept 16, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:14 (750 turns). Hah the Chopper (Vine Stalker Fighter) Turns: 750, Time: 00:03:15 Health: 0/33 AC: 6 Str: 20 XL: 6 Next: 51% Magic: 7/7 EV: 8 Int: 8 God: Gold: 99 SH: 4 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (0 -> -3) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) o - a +1 trident of pain Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - 4 scrolls of identify {unknown} g - 2 scrolls of vulnerability {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of poison {unknown} Potions d - 2 potions of might h - a potion of brilliance {unknown} j - a potion of resistance {unknown} m - a potion of enlightenment {unknown} n - a potion of attraction {unknown} Talismans p - a sanguine talisman Skills: + Level 4.1 Fighting * Level 4.7 Axes - Level 3.0 Armour - Level 3.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 83% 1 Jinxbite Hex 0% N/A 93% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the water moccasin but do no damage. Your bite misses the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You closely miss the water moccasin. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You closely miss the water moccasin. You bite the water moccasin. You drain its power. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You miss the water moccasin. You bite the water moccasin. You drain its power. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You hit the water moccasin. The water moccasin is severely wounded. You feel extremely sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You slash the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Fighting skill increases to level 4! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of magic. Magic courses through your body. You die... ###.###.# #.##........ ........# #.##........ ........####.##./...... ......(....#.##........ ........##.#.#$........ ###### ........##...#...##### ##..... ........##.......# ##...... ........###..#.#.# ###...<... ................@# ........... ..#.#.#..#........<.............. ..#.#...##....#.................. .##.#...####....##............... .......## ...#..# ............... ........#.##.##.# ###..####...... ......#.# #. .## #.....## ........(. .. . .......# .........#.. .#..... There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) An ogre (D:4) An orc priest (D:3) 2 iguanas A gnoll (D:1) An adder (D:3) 2 dart slugs 3 orcs (D:3) 2 ribbon worms (D:2) 2 endoplasms 3 giant cockroaches 3 hobgoblins 5 jackals 4 ball pythons 3 bats (D:3) 2 frilled lizards 3 goblins 4 kobolds A rat (D:3) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hah the Vine Stalker Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 101 | D:1 | Reached XP level 2. HP: 13/16 MP: 1/3 275 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 421 | D:3 | Reached XP level 4. HP: 16/24 MP: 5/5 444 | D:4 | Noticed an ogre 450 | D:4 | Killed an ogre 451 | D:4 | Reached XP level 5. HP: 24/28 MP: 4/6 503 | D:4 | Found a shadowy altar of Dithmenos. 689 | D:4 | Reached XP level 6. HP: 26/33 MP: 5/7 740 | D:4 | Noticed a water moccasin 747 | D:4 | Killed a water moccasin 749 | D:4 | HP: 1/33 [poisoned by a water moccasin] 750 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic D:2: layout_rooms D:3: layout_rooms, chequers_ecumenical_altar_grove, roderic_roman_lattice, serial_bayou_pond_e D:4: layout_rooms, nicolae_dithmenos_the_darkroom, minmay_temple_entry_glassed_door Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 2 3 4 | 4.7 Fighting | 3 4 | 4.1 Shields | 3 | 3.0 Armour | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 46 | 43 || 89 Bite | 11 | 13 || 24 Use: Potion | | 2 || 2 Armour: Scale mail | 28 | 26 || 54 Dodge: Dodged | 19 | 19 || 38 Block: Buckler | 10 | 12 || 22