Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 5559621750596318538 11 Haise the Magician (level 2, 0/21 HPs) Began as a Djinni Earth Elementalist on Sept 23, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:30 (942 turns). Haise the Magician (Djinni Earth Elementalist) Turns: 942, Time: 00:04:31 Health: 0/21 AC: 5 Str: 7 XL: 2 Next: 40% Gold: 31 EV: 8 Int: 16 God: SH: 3 Dex: 13 rFire + + . b - +0 short sword rCold . . . g - +0 buckler rNeg . . . f - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... j - ring of protection from cold Stlth + (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) d - a +0 dagger e - a +0 dagger h - a +0 whip k - a +0 club l - a +0 club Missiles c - 5 stones i - a throwing net m - 4 darts of disjunction p - 5 poisoned darts Armour a - a +0 robe f - a +0 ring mail (worn) g - a +0 buckler (worn) n - a +0 ring mail Jewellery j - a ring of protection from cold (worn) Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 2.3 Dodging + Level 1.6 Stealth + Level 0.1 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 30% 1 b - Passwall Erth 12% N/A 65% 3 c - Stone Arrow Conj/Erth 24% 3d8 65% 3 d - Petrify Alch/Erth 12% N/A 96% 4 e - Brom's Barrelling Bo Conj/Erth 12% 2d5 96% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the endoplasm. You kill the endoplasm! The jackal barely misses you. x2; The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The jackal bites you but does no damage. x2 The giant cockroach closely misses you. The jackal barely misses you. x2 You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. The jackal bites you but does no damage. The jackal barely misses you. The giant cockroach bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the giant cockroach. The jackal bites you but does no damage. The jackal closely misses you. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the giant cockroach. The giant cockroach is heavily wounded. The jackal closely misses you. The giant cockroach bites you but does no damage. The jackal bites you but does no damage. x2 You closely miss the giant cockroach. The giant cockroach is heavily wounded. The jackal misses you. The giant cockroach barely misses you. The jackal closely misses you. You block the jackal's attack. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #......)# ###.#...#.# ###.........# ...........# ##.####.........# .....#.........### #..#.....hh....... #..# #....@....## ###..###...†.......# #................#.# #.##.#.#.........# #<.......###....## #..#...#.# #..### #..##..#.# $.... #..##..#.# ...... #......#.# ....## You could see 2 jackals. Vanquished Creatures An endoplasm (D:2) A giant cockroach (D:2) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Haise the Djinni Earth Elementalist began the quest for the | Orb. 0 | D:1 | Haise set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 291 | D:1 | Found a faded altar of an unknown god. 317 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 596 | D:1 | Found Vukhlozest's Jewellery Shop. 942 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, serial_shops, nicolae_shop_tiny_statue_garden D:2: layout_loops_cross Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Fighting | | 0.1 Short Blades | | 0.1 Dodging | | 2.3 Stealth | | 1.6 Unarmed Combat | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 18 Short sword || 29 Cast: Sandblast || 8 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 29 Ring mail || 30 Dodge: Dodged || 53 Block: Buckler || 5