Hajon Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 2, D:1) a rat corpse (skeletalised by now) (3, -7, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (14, 3, D:1) a hobgoblin skeleton (35, 1, D:1) a +0 flail (39, -13, D:1) an orb of glass (39, -11, D:1) a +0 sling (40, 2, D:1) a +0 mace (44, -19, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, 31, D:2) a +0 club (8, 40, D:2) an adder skeleton (12, 15, D:2) a +0 club (13, 10, D:2) a ball python corpse (skeletalised by now) (13, 22, D:2) a +0 mace (16, 22, D:2) a hobgoblin skeleton (24, 13, D:2) a +0 leather armour (28, 16, D:2) a +0 dagger a kobold skeleton (29, 29, D:2) a +0 falchion (34, 38, D:2) the +1 robe "Ifer" {-Tele Rampage Dex-2 Slay+5} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex-2: It affects your dexterity (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (45, 13, D:2) a quokka corpse (51, 11, D:2) a rat skeleton (57, 10, D:2) a bat corpse (skeletalised by now) (58, 10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 kite shield (13, -2, D:3) a hobgoblin corpse (30, -10, D:3) a +0 dagger (42, -2, D:3) a rat corpse (50, 0, D:3) a ribbon worm corpse (52, 5, D:3) a +0 short sword a +0 scale mail a +0 short sword a +0 leather armour an orc corpse an orc corpse (52, 6, D:3) a +0 club an orc corpse (52, 7, D:3) a +0 dagger a +0 leather armour (56, 9, D:3) a +0 leather armour