Hakko Level 1 of the Dungeon [Shop] Diotrawn's Distillery a potion of mutation (unknown) (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of haste (unknown) (100 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) a potion of mutation (unknown) (80 gold) (0, 0, D:1) a +0 leather armour (2, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 8, D:1) a bat corpse (skeletalised by now) (10, -14, D:1) a ball python skeleton (11, -22, D:1) a +0 dagger (12, 12, D:1) a frilled lizard skeleton (17, 8, D:1) a ball python skeleton (19, -26, D:1) a potion of moonshine (24, -25, D:1) 2 stones (24, -13, D:1) a scarab talisman (26, -25, D:1) a hobgoblin skeleton (28, -17, D:1) a quokka skeleton (29, -26, D:1) a +0 club (35, -3, D:1) a quokka corpse (skeletalised by now) (35, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -17, D:1) a hobgoblin skeleton (42, -20, D:1) a rat skeleton (46, 1, D:1) a +0 dagger (49, -2, D:1) a +0 whip 5 stones a kobold skeleton (51, -3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tapoz's Information Kiosk a scroll of revelation (97 gold) 2 scrolls of revelation (195 gold) (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (1, 23, D:2) a +0 long sword (2, 21, D:2) a rat skeleton (2, 22, D:2) a +0 short sword 5 stones a kobold skeleton (3, 0, D:2) a +0 club a goblin skeleton (4, 24, D:2) a +0 dagger a goblin skeleton (5, -6, D:2) a hobgoblin corpse (skeletalised by now) (5, 22, D:2) a +0 dagger (7, -6, D:2) a +0 hand axe (9, -9, D:2) a +0 dagger a quokka skeleton (21, 3, D:2) a +0 club a goblin skeleton (22, 22, D:2) a rat corpse (skeletalised by now) (23, -2, D:2) a +0 club (23, 9, D:2) a +0 whip a +0 helmet the hobgoblin skeleton of Robin (23, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 9, D:2) a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 9, D:2) a +0 club (29, -2, D:2) a hobgoblin skeleton (30, -2, D:2) a +0 dagger a kobold skeleton (36, -7, D:2) a +0 club a goblin skeleton (38, -3, D:2) a +0 dagger a +0 club a +0 robe a goblin skeleton a kobold skeleton (39, -3, D:2) a +0 robe (39, 25, D:2) the felid corpse of Natasha (skeletalised by now) (41, -4, D:2) a +0 dagger a +0 dagger a hobgoblin skeleton a goblin skeleton (42, 22, D:2) a +0 war axe (43, -4, D:2) a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Irisouh" {+Blink rPois rF+ rN+ Dex-4} (3680 gold) [ring of positive energy] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). the alchemy staff of Hohaomat {rPois rC+ rN+ rCorr Dex+3 Stlth+ Alch} (5790 gold) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the +9 short sword "Anopaph" {drain, Dex+4 Stlth+} (6860 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 leather armour of the Past {Str+3 Dex+2} (2450 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 heavy flail (830 gold) the ring of Woelakh Xifa {Str+9 Dex+3} (5560 gold) [ring of strength] Str+9: It affects your strength (+9). Dex+3: It affects your dexterity (+3). the ring of Harchos {*Slow rC++ Wiz Slay+4 Stlth+} (6850 gold) [ring of wizardry] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Wiz: It increases the success rate of your magical spells. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the +1 leather armour of the Pure Prophets {^Drain rElec rN++ Int-5 Stlth+} (1820 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet of Senicuxt {Wildshape +Inv rN+ rCorr} (5380 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Inv: It lets you turn invisible. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +9 sling of the Demagogue {flame, ^Drain rF+ Str+3} (6240 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the +10 dagger of Pandemonium {heavy, Dex+2} (6480 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 sling of the Three Gods {holy, rC+ Str+6 Dex+2} (4350 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +8 hand axe of Moderation {freeze, Str+4} (6080 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of Velleity {rF++ MP+9 Str+4 Dex+4} (6130 gold) [ring of magical power] rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). the +1 robe of the Crypt {Bane Rampage Int+2 Archmagi} (3110 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +4 robe of Joy {rN+} (3210 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +1 sling "Kuupaimp" {chaos, ^Fragile rF+++ Str+3 Dex+2} (5460 gold) ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 leather armour of the Untouchables {Will+ Str+3} (3090 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Doalioxacs" {+Blink Fly Wiz} (4610 gold) [ring of wizardry] +Blink: It lets you blink. Fly: It grants you flight. Wiz: It increases the success rate of your magical spells. the necromancy staff of Qayneink {rPois rN+ Will+ Int+2 Hexes Necro} (5160 gold) [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (11, 19, D:3) 2 stones a +0 whip (18, 18, D:3) a +0 scale mail (26, 17, D:3) an adder skeleton (27, 15, D:3) a hobgoblin skeleton (28, 7, D:3) a ball python skeleton (28, 36, D:3) a +0 short sword 2 stones (29, 15, D:3) a +0 war axe an orc skeleton (31, 23, D:3) a +0 short sword a kobold skeleton (33, 28, D:3) a hobgoblin skeleton (34, -10, D:3) a +0 hand axe (34, 33, D:3) a +2 pair of boots of rampaging (35, 19, D:3) an adder skeleton (35, 20, D:3) 3 boomerangs a +0 mace an orc skeleton (35, 23, D:3) a +0 leather armour a +0 club an orc skeleton (52, 6, D:3) a +0 spear (58, 5, D:3) a quokka skeleton (60, 8, D:3) a hobgoblin skeleton (64, 14, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (4, 25, D:4) a parchment of Searing Ray (7, 19, D:4) a +0 ring mail (12, 8, D:4) a +0 whip (17, -5, D:4) a +0 whip (18, -5, D:4) a +0 spear (19, -5, D:4) a +0 spear (19, 11, D:4) a +0 club a +0 scale mail (21, -8, D:4) a +0 dagger (25, -7, D:4) a +0 whip a +0 ring mail (27, 29, D:4) a +0 short sword a kobold corpse (skeletalised by now) (30, -5, D:4) a +0 flail a +0 flail (31, -4, D:4) a +0 club a +0 robe a gnoll skeleton (31, -2, D:4) a +1 heavy spear (37, -7, D:4) an iguana corpse (skeletalised by now) (38, 1, D:4) a +0 hammer (42, 18, D:4) a +0 leather armour (43, 2, D:4) a +0 hammer (44, 4, D:4) a +0 hammer (45, 4, D:4) a +0 hammer (51, 0, D:4) a +0 hand axe a +0 short sword (51, 1, D:4) a +0 dagger a +0 chain mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a water moccasin skeleton (8, 26, D:5) a scorpion corpse (22, 17, D:5) a +0 leather armour the goblin corpse of Ijyb (24, 32, D:5) a water moccasin corpse (25, 34, D:5) the +10 spear of Disintegration {speed, rPois Will- Str+3 Dex+2} rPois: It protects you from poison. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (27, 40, D:5) 17 gold pieces (28, 15, D:5) a +0 plate armour (31, 13, D:5) a +0 flail