Dungeon Crawl Stone Soup version 0.35-a0-423-g0b3d453736 (webtiles) character file. Game seed: 13672696822527690307 5 Hakko the Charlatan (level 1, 0/15 HPs) Began as a Coglin Artificer on May 29, 2026. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:40 (89 turns). Hakko the Charlatan (Coglin Artificer) Turns: 89, Time: 00:00:41 Health: 0/15 AC: 5 Str: 12 XL: 1 Next: 80% Magic: 1/1 EV: 10 Int: 10 God: Gold: 5 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 club {Tamara} rCold . . . (100%) c - +0 dagger {Nhalahla} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -7), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, iridescent scales 1, MP-powered wands a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {Tamara} c - a +0 dagger (offhand) {Nhalahla} Armour b - a +0 leather armour (worn) Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Skills: - Level 1.0 Fighting - Level 1.7 Armour - Level 0.8 Dodging - Level 0.7 Stealth + Level 4.5 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in iridescent scales. (AC +2) You expend magic power (3 MP) to strengthen your wands. Message History The goblin closely misses you. You encounter a goblin. It is wielding a +0 dagger. The bat hits you but does no damage. You hit the goblin with your +0 dagger. The goblin is moderately wounded. You hit the goblin with your +0 club. The bat hits you but does no damage. You encounter a goblin. It is wielding a +0 dagger. The bat closely misses you. You encounter a bat. The bat attacks as it pursues you! The bat misses you. The bat hits you but does no damage. The goblin misses you. The bat hits you but does no damage. The bat hits you but does no damage. The goblin hits you with a +0 dagger of venom. You are poisoned. The bat closely misses you. The goblin leaves your sight. You feel very sick. The goblin attacks as it pursues you! The goblin hits you but does no damage. You miss the goblin with your +0 club. You hit the goblin with your +0 dagger. You feel sick. The goblin hits you with a +0 dagger of venom. You are lethally poisoned! The goblin closely misses you. You closely miss the goblin with your +0 club. The goblin is severely wounded. You hit the goblin with your +0 dagger. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The goblin leaves your sight. You hit the bat but do no damage. You hit the bat with your +0 club. You kill the bat! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. Iridescent scales grow over part of your body. You die... .......#....# ............# ............# #...........# #...........# ##..........####### #................#### ##...........###....# ##..b......gb@.....# #....#.###r###.#..# ##.#.#.#..g..# # #.#.###.#.#.# # #. ......... ###.#.#.### g.#.#... ###.# #.# ... ... You could see a goblin, a bat and a rat. Vanquished Creatures 3 endoplasms (D:1) A bat (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hakko the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 89 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 89 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 89 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, minmay_misc_feat_roman, solitary_fountain, serial_bayou_pond_e Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Club || 7 Drink: Mutation || 1 Armour: Leather armour || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 52 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 52 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+