Dungeon Crawl Stone Soup version 0.35-a0-472-gb61ad445cc (webtiles) character file. Game seed: 14185678257477112397 53 Hakko the Shooter (level 3, -3/29 HPs) Began as a Gale Centaur Hunter on June 8, 2026. Killed from afar by Sigmund (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:02 (1413 turns). Hakko the Shooter (Gale Centaur Hunter) Turns: 1413, Time: 00:04:03 Health: -3/29 AC: 3 Str: 12 XL: 3 Next: 62% Magic: 3/3 EV: 9 Int: 8 God: Gold: 86 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) c - +3 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: confused A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 shortbow c - a +3 sling (weapon) Armour b - a +1 leather armour (worn) d - a +0 helmet (worn) Wands b - a wand of quicksilver (1) Scrolls s - a scroll of butterflies t - a scroll of teleportation c - a scroll of noise {unknown} Potions d - a potion of haste {unknown} f - a potion of ambrosia {unknown} j - 2 potions of curing {unknown} k - a potion of magic {unknown} Skills: - Level 2.0 Fighting + Level 5.4 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Jinxbite Hex 0% 2d2 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Sigmund closely misses you. Fire: c) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. The puff of flame hits you. Fire: c) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you from afar with a +0 vampiric scythe. Sigmund draws strength from your wounds! Fire: c) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 vampiric scythe! * * * LOW HITPOINT WARNING * * * Sigmund draws strength from your wounds! Fire: c) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Fire: c) +3 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 vampiric scythe and wearing a +0 robe (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You are confused. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. #.................# ##.###.#####...#...# #................... #.####.###....##... #.# #......... #.# #....##.## . #.# #.#.## .# ... #.###....##.#...#. #.........@†@..... #####....####...#. #.#.## ... #.#.# . #.... ....# #... #### You could see Sigmund. Vanquished Creatures 2 adders (D:2) 3 dart slugs 3 endoplasms 3 hobgoblins 2 quokkas 6 ball pythons 2 bats (D:2) 3 frilled lizards (D:1) 3 goblins 3 kobolds 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hakko the Gale Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 753 | D:2 | Reached skill level 5 in Ranged Weapons 753 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1397 | D:3 | Encountered Sigmund 1413 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_rooms D:2: layout_basic D:3: layout_loops_ring, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.4 Fighting | | 2.0 Dodging | | 2.1 Stealth | | 1.1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Sling || 1 Kick || 1 Fire: Sling || 91 Read: Teleportation || 1 Enchant armour || 1 Immolation || 1 Armour: Leather armour || 27 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1431 | 1332 | 99 | 0 | 1135 | 3 | 477.0 | Dungeon | 1431 | 1332 | 99 | 0 | 1135 | 3 | 477.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 759 daAuts D:1: 530 daAuts D:3: 141 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+