Hakko Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (12, 8, D:1) a +0 helmet (14, 8, D:1) a +0 club a kobold corpse (skeletalised by now) (17, 3, D:1) a bat corpse (skeletalised by now) (22, -14, D:1) a +0 scale mail (29, -20, D:1) a +0 dagger of protection (30, 14, D:1) a hobgoblin skeleton (30, 25, D:1) a +0 whip (31, 20, D:1) a frilled lizard corpse (skeletalised by now) (31, 29, D:1) 2 stones (33, -23, D:1) a +0 hand axe (34, 37, D:1) a +0 club (38, 8, D:1) a bat skeleton (40, -14, D:1) a +0 leather armour (42, -13, D:1) a +0 club (46, 35, D:1) a +0 club (47, 17, D:1) a hobgoblin corpse (skeletalised by now) (50, 9, D:1) an inkwell talisman (53, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (64, -2, D:1) a frilled lizard corpse (skeletalised by now) (64, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 0, D:2) a jackal corpse (skeletalised by now) (3, 4, D:2) a quokka corpse (skeletalised by now) (4, -9, D:2) a +0 trident (5, -1, D:2) a ball python corpse (skeletalised by now) (14, -2, D:2) a +0 dagger (15, 20, D:2) a +0 dagger Level 3 of the Dungeon (6, -16, D:3) the +2 falchion "Eriamoha" {holy, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (9, 42, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 15, D:3) a +0 trident (17, 8, D:3) a frilled lizard corpse (skeletalised by now) (20, 5, D:3) a +0 club a +0 sling a goblin skeleton (21, 3, D:3) a +0 club a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 chain mail an orc corpse an orc corpse a jackal corpse (30, 15, D:3) a bat corpse (skeletalised by now)