Hakko Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (unseen) (4, 4, D:1) a +0 scale mail (unseen) (6, 2, D:1) a rat corpse (skeletalised by now) (unseen) (7, -2, D:1) a rat corpse (skeletalised by now) (unseen) (8, -1, D:1) a bat corpse (skeletalised by now) (unseen) (9, -14, D:1) a +0 club (unseen) (9, -1, D:1) a hobgoblin corpse (skeletalised by now) (unseen) (16, -2, D:1) a ball python corpse (skeletalised by now) (unseen) (17, -4, D:1) (unseen) (20, -19, D:1) a ball python corpse (skeletalised by now) (unseen) (26, 9, D:1) (unseen) (27, 1, D:1) (unseen) (30, 3, D:1) (unseen) (32, -4, D:1) a ring of flight (unseen) (35, -6, D:1) a +0 robe (unseen) (36, -22, D:1) a quokka corpse (skeletalised by now) (unseen) (38, -22, D:1) a frilled lizard corpse (skeletalised by now) (unseen) (44, -5, D:1) a +0 club (still there?) a goblin skeleton (still there?) a frilled lizard skeleton (still there?) (46, -4, D:1) a +0 club (unseen) (50, -20, D:1) (unseen) (52, -5, D:1) a bat skeleton (unseen) (56, 19, D:1) a +0 short sword (unseen) (56, 25, D:1) (unseen) Level 2 of the Dungeon (1, 2, D:2) a +0 flail (3, 34, D:2) an adder corpse (skeletalised by now) (10, 27, D:2) a frilled lizard skeleton (12, 35, D:2) a frilled lizard corpse (skeletalised by now) (17, 29, D:2) a +0 ring mail (32, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 17, D:2) a +0 short sword (37, 30, D:2) a +0 club (41, 17, D:2) an adder skeleton Level 3 of the Dungeon (1, -5, D:3) a +0 club (11, -7, D:3) a +0 spear (19, -6, D:3) a +0 dagger (28, 0, D:3) a +0 dagger a +0 leather armour (29, 0, D:3) a +0 flail (31, 2, D:3) a +0 dagger a +0 leather armour (32, 3, D:3) a +0 whip a +0 leather armour a +0 short sword (40, -12, D:3) a +0 dagger a stone (41, -19, D:3) the +7 war axe of Zuntay Hisch {heavy, rPois rN+ Int+5 Stlth-} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (46, -38, D:3) a +0 club (49, -9, D:3) a +0 scale mail Level 4 of the Dungeon (3, 24, D:4) a +0 halberd (4, 25, D:4) a +0 whip a +0 flail (5, 25, D:4) a +0 club (8, 38, D:4) a +0 club (17, 30, D:4) a +0 giant spiked club (36, 5, D:4) a +0 robe (38, 31, D:4) a +0 giant spiked club (42, 1, D:4) a +0 trident (42, 6, D:4) a +0 ring mail (44, -2, D:4) a +5 ring of evasion (44, 15, D:4) a +0 short sword (44, 30, D:4) a +0 club (45, -1, D:4) a +0 club Level 5 of the Dungeon (0, 24, D:5) a +0 flail (17, -10, D:5) a +0 dagger (17, 18, D:5) the medusa talisman of the Monkey {rC+ Str+3 Int+3} [medusa talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (19, -22, D:5) a +0 mace (20, 13, D:5) a +0 falchion (21, 13, D:5) a +0 morningstar (22, 12, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe (31, 12, D:5) a +0 robe (35, 4, D:5) a ring of see invisible (37, 12, D:5) a +0 short sword (37, 26, D:5) a +0 mace (38, 24, D:5) a +0 flail (39, 12, D:5) a +2 hand axe of freezing a +0 leather armour a +0 whip a +0 chain mail (39, 22, D:5) a +0 whip a +0 leather armour (39, 23, D:5) a +0 flail (40, 12, D:5) a +0 dagger a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (7, 1, D:6) a +0 whip a +0 ring mail (7, 2, D:6) a +0 club (8, 0, D:6) a +0 dagger a +0 robe (8, 2, D:6) a +0 hand axe a +0 short sword a +0 ring mail (9, 0, D:6) a +0 dagger (9, 1, D:6) a +0 dagger a +0 robe a +0 dagger (14, 8, D:6) a +0 shortbow (18, -30, D:6) a +0 robe (33, -12, D:6) the +5 hand axe "Goar" {heavy, rF- Int+5} rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 7 of the Dungeon [Shop] Kyidauts's Self-Published Books the Compilation of Modern Magic, Vol. 19 (431 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Infestation Necromancy 8 Zin's Handbook of Unholiness (725 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 the Catalogue of the Grander Grimoire (1243 gold) Spells Type Level a - Sphinx Sisters Hexes/Summoning 7 b - Haunt Necromancy/Summoning 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 the Elucidation of Modern Magic, Vol. 33a (991 gold) Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Launch Clockwork Bee Forgecraft 3 d - Rending Blade Conjuration/Forgecraft 4 e - Eringya's Surprising Crocodile Summoning 4 f - Summon Seismosaurus Egg Summoning/Earth 4 g - Alistair's Walking Alembic Alchemy/Forgecraft 5 h - Detonation Catalyst Fire/Alchemy 5 the Spellbook of the Thanatonomastikon (719 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Death Channel Necromancy 6 c - Death's Door Necromancy 9 the Omnibus of Modern Magic, Vol. 31b (788 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Curse of Agony Necromancy 5 c - Bombard Conjuration/Earth 6 d - Sculpt Simulacrum Ice/Alchemy 6 the Atlas of Peace and Solitude (877 gold) Spells Type Level a - Teleport Other Translocation 3 b - Silence Hexes/Air 5 c - Dispersal Translocation 6 d - Disjunction Translocation 8 Mastigos's Codex of the Iron Gauntlet (1178 gold) Spells Type Level a - Call Imp Summoning 2 b - Cause Fear Hexes 4 c - Passage of Golubria Translocation 4 d - Curse of Agony Necromancy 5 e - Manifold Assault Translocation 7 f - Discord Hexes 8 the Precepts of Modern Magic, Vol. 30 (772 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vhi's Electric Charge Translocation/Air 4 e - Arcjolt Conjuration/Air 5 f - Plasma Beam Fire/Air 6 the Incunabulum of Ultimate Ambition (2329 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 b - Fire Storm Conjuration/Fire 9 c - Shatter Earth 9 d - Platinum Paragon Forgecraft 9 e - Polar Vortex Ice 9 f - Death's Door Necromancy 9 g - Dragon's Call Summoning 9 Vehumet's Spellbook of Unconjured Destruction (1233 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Scorch Fire 2 c - Volatile Blastmotes Fire/Translocation 3 d - Frozen Ramparts Ice 3 e - Ignite Poison Fire/Alchemy 4 f - Lee's Rapid Deconstruction Earth 5 g - Plasma Beam Fire/Air 6 h - Ignition Fire 8 [Shop] Docosill's General Store a +0 morningstar (78 gold) a +0 ring mail (52 gold) a potion of brilliance (52 gold) the +3 great sword "Kistrir" {freeze, rF+ rC+ Will+ Int-4} (665 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a lightning rod (4/4) (520 gold) a wand of flame (12) (109 gold) [Shop] Utih's Book Shop a parchment of Brom's Barrelling Boulder (195 gold) a parchment of Summon Small Mammal (60 gold) a parchment of Lee's Rapid Deconstruction (276 gold) a parchment of Cigotuvi's Putrefaction (195 gold) a parchment of Mercury Arrow (87 gold) a parchment of Polar Vortex (780 gold) a parchment of Diamond Sawblades (492 gold) a parchment of Plasma Beam (375 gold) a parchment of Vhi's Electric Charge (195 gold) a parchment of Call Imp (87 gold) a parchment of Confusing Touch (132 gold) a parchment of Grave Claw (87 gold) a parchment of Anguish (195 gold) [Shop] Suxzek's One-of-a-Kind Rings a +3 ring of dexterity (unknown) (130 gold) a +3 ring of evasion (130 gold) a +7 ring of evasion (858 gold) the ring of Zuaq {rElec rPois rCorr} (496 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +8 ring of intelligence (unknown) (715 gold) the ring "Xienaroj" {Will+ HP+12 SInv} (795 gold) [ring of see invisible] Will+: It increases your willpower. HP+12: It affects your health (+12). SInv: It lets you see invisible. (0, 0, D:7) a +0 dagger of speed (10, -3, D:7) a +0 short sword (11, -4, D:7) a +0 dagger (11, -2, D:7) a +0 dagger (12, -3, D:7) a +0 dagger (12, -2, D:7) +0 steam dragon scales (20, -22, D:7) a +0 spear (21, -15, D:7) a +0 whip (22, -25, D:7) a +0 spear (22, -23, D:7) a +0 whip (25, -21, D:7) a +0 ring mail (26, -25, D:7) a +0 dagger (37, -12, D:7) a +0 dagger (38, -12, D:7) a stone a +0 short sword (38, -11, D:7) a +0 leather armour (38, -5, D:7) a +0 short sword (39, -19, D:7) a +0 chain mail 3 stones a +0 short sword (39, -13, D:7) a +0 short sword a +0 club a +0 short sword (39, -8, D:7) a +0 orcbow (41, -10, D:7) a +2 antimagic hand axe (45, -22, D:7) a parchment of Summon Ice Beast (49, -30, D:7) a +0 robe a +0 hand axe (49, -26, D:7) a +0 hand axe 4 stones a +0 dagger (51, -26, D:7) a +0 mace (51, -16, D:7) a scroll of noise (52, -30, D:7) a +0 hand axe (55, -29, D:7) a +0 orcbow of freezing a +0 plate armour a +0 partisan (56, -28, D:7) a +0 hand axe 2 stones (56, -26, D:7) a +0 hand axe 2 stones (59, -30, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 flail (4, -20, D:8) a +0 robe a +0 dagger (5, 17, D:8) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 club (6, 17, D:8) a +0 flail a +0 chain mail (8, -10, D:8) a parchment of Ensorcelled Hibernation (13, 25, D:8) a +0 mace (14, 25, D:8) a +2 dagger of draining a +0 robe (15, 25, D:8) a +0 dagger a +0 robe (19, 25, D:8) a +0 dire flail a +0 plate armour (35, -8, D:8) a +0 robe (40, 11, D:8) a +0 giant club a +0 giant spiked club (42, 10, D:8) a +0 partisan a +0 robe (43, 3, D:8) a +2 vampiric whip 2 boomerangs a +0 ring mail (43, 9, D:8) a +0 club a +0 scale mail a +0 glaive a +0 orcbow (45, 3, D:8) a +0 ring mail a +0 club (50, -8, D:8) a +0 mace a +0 ring mail (52, 9, D:8) a ring of wizardry Level 9 of the Dungeon (0, 0, D:9) a +0 trident (2, -18, D:9) a +0 flail a +0 club (3, -17, D:9) a +0 spear of venom a +0 ring mail a +0 kite shield (4, -17, D:9) a +0 club a +0 spear (5, -16, D:9) a +2 heavy spear (9, -17, D:9) a +0 scale mail (9, 0, D:9) a +0 trident (11, -35, D:9) a +0 leather armour (13, 9, D:9) a +0 rapier (19, -10, D:9) a +0 pair of boots (24, -12, D:9) a +3 shortbow (28, -17, D:9) a +0 morningstar (31, 5, D:9) a +0 war axe (35, 6, D:9) a +0 flail (36, 7, D:9) a +0 trident (37, 1, D:9) a +0 flail (42, -4, D:9) a +0 glaive (46, -20, D:9) a +0 club 3 stones (46, -5, D:9) a +0 club (47, -22, D:9) a +0 club (47, -21, D:9) a +0 dagger (47, -19, D:9) a +0 short sword a stone (50, -17, D:9) a +0 club (51, -6, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Medoiku's General Store a scroll of poison (86 gold) a lightning rod (4/4) (760 gold) a parchment of Curse of Agony (349 gold) a lightning rod (4/4) (760 gold) a Gell's gravitambourine (2/2) (760 gold) [Shop] Sot Kama's Jewellery Shoppe a ring of magical power (unknown) (300 gold) an amulet of reflection (unknown) (450 gold) a +6 ring of strength (unknown) (540 gold) the fortress talisman of Colusso {Dex+3 Stlth+} (742 gold) [fortress talisman] Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a ring of resist corrosion (unknown) (300 gold) a ring of wizardry (450 gold) (17, 15, D:10) a scroll of noise (19, 40, D:10) a +0 leather armour (22, -10, D:10) a staff of fire (28, 13, D:10) a +0 shortbow of draining (28, 32, D:10) a +0 chain mail (33, 2, D:10) a +0 scale mail (36, 36, D:10) a +0 hand axe (46, -11, D:10) a +0 falchion (47, 11, D:10) a staff of conjuration (52, 2, D:10) the +2 falchion of Doycziho {elec, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (55, 21, D:10) a +0 dagger a +0 robe (58, 21, D:10) a +1 long sword of electrocution a +0 hand axe a +0 plate armour Level 11 of the Dungeon [Shop] Toduelot's Assorted Antiques an orb of pyromania (624 gold) a potion of curing (72 gold) a sack of spiders (960 gold) a wand of flame (13) (218 gold) a sack of spiders (960 gold) a +1 chain mail of willpower (432 gold) (11, -14, D:11) a +0 flail (12, -17, D:11) a +0 ring mail (13, -20, D:11) a +0 dagger (17, -4, D:11) a +2 halberd of protection a +0 scale mail (21, 5, D:11) a parchment of Awaken Armour (25, -19, D:11) +0 acid dragon scales (25, -7, D:11) a +6 ring of intelligence (35, -1, D:11) a parchment of Eringya's Surprising Crocodile (49, 10, D:11) a +0 dagger 3 stones (50, -31, D:11) a parchment of Summon Ice Beast (50, 8, D:11) a +0 short sword (53, 4, D:11) a +0 dagger 3 stones a +0 short sword (53, 5, D:11) a +1 whip of venom (53, 6, D:11) a +0 whip a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 whip (2, -17, D:12) 5 large rocks (12, -15, D:12) a +0 helmet (23, 20, D:12) a +0 spear (24, 6, D:12) an orb of attunement (25, -10, D:12) a +0 shortbow a +0 orcbow (26, -11, D:12) a +0 shortbow (26, -10, D:12) a +0 orcbow (28, -12, D:12) a +0 shortbow (37, 10, D:12) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 halberd (9, 9, Lair:1) a bullfrog corpse (skeletalised by now) (16, -31, Lair:1) a bullfrog skeleton (18, -29, Lair:1) a catoblepas skeleton (19, -7, Lair:1) a +0 short sword (20, -14, Lair:1) a +0 plate armour (21, -2, Lair:1) a +0 cloak (22, -28, Lair:1) a bullfrog skeleton (23, 4, Lair:1) a basilisk corpse (skeletalised by now) (25, -4, Lair:1) a potion of moonshine (25, 10, Lair:1) a +0 leather armour (32, -38, Lair:1) a ring of flight (35, -8, Lair:1) a wolf skeleton (36, -12, Lair:1) a wyvern skeleton (36, -8, Lair:1) a wolf skeleton (42, -25, Lair:1) a rime drake skeleton (42, -23, Lair:1) a bullfrog skeleton (42, -12, Lair:1) a +0 dagger (46, -23, Lair:1) a +0 leather armour (49, 2, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (4, 28, Lair:2) a +0 leather armour (12, -9, Lair:2) a bullfrog skeleton (13, 17, Lair:2) a +0 spear (19, 22, Lair:2) a staff of earth (19, 28, Lair:2) a +0 rapier (24, 2, Lair:2) a +0 dagger (33, 13, Lair:2) a water moccasin skeleton (33, 40, Lair:2) a +0 falchion (50, 8, Lair:2) a raven skeleton (55, 29, Lair:2) a bullfrog corpse (skeletalised by now) Level 3 of the Lair of Beasts (1, -14, Lair:3) a +0 mace (2, -7, Lair:3) a +0 long sword (4, -11, Lair:3) a bullfrog skeleton (4, 7, Lair:3) a yak corpse (skeletalised by now) (5, -36, Lair:3) a +0 short sword (7, -20, Lair:3) a cane toad skeleton (13, -27, Lair:3) a +0 leather armour (17, -15, Lair:3) a +0 war axe (20, 9, Lair:3) a +0 mace (21, -40, Lair:3) an amulet of wildshape (21, -20, Lair:3) a black mamba skeleton a water moccasin skeleton (22, -20, Lair:3) a water moccasin skeleton (22, 10, Lair:3) a rime drake skeleton (26, 1, Lair:3) a +0 leather armour (29, -31, Lair:3) a raven skeleton a bullfrog skeleton (29, -7, Lair:3) a water moccasin skeleton (32, -31, Lair:3) a granite talisman (42, 10, Lair:3) a +0 robe (44, -20, Lair:3) a dream sheep corpse (skeletalised by now) (45, -20, Lair:3) a dream sheep corpse (skeletalised by now) (46, -24, Lair:3) a dream sheep corpse (skeletalised by now) (46, -7, Lair:3) a +0 plate armour (47, -21, Lair:3) a dream sheep corpse (skeletalised by now) Level 4 of the Lair of Beasts (1, 9, Lair:4) 4 stones (1, 12, Lair:4) a +0 short sword (2, 8, Lair:4) 5 stones (3, 8, Lair:4) 8 stones (5, 18, Lair:4) a polar bear corpse (skeletalised by now) (12, 9, Lair:4) a blink frog corpse (skeletalised by now) (13, 9, Lair:4) a blink frog corpse (skeletalised by now) (14, 15, Lair:4) a blink frog corpse (skeletalised by now) (14, 18, Lair:4) a water moccasin corpse (skeletalised by now) (21, 16, Lair:4) a blink frog corpse (skeletalised by now) (26, -3, Lair:4) 5 boomerangs (27, -7, Lair:4) a parchment of Awaken Armour (33, 4, Lair:4) a cane toad corpse (34, 4, Lair:4) a yak corpse (36, 4, Lair:4) a yak corpse (52, 20, Lair:4) a cane toad corpse (56, 11, Lair:4) a +0 long sword