Dungeon Crawl Stone Soup version 0.35-a0-835-g816b138a71 (webtiles) character file. Game seed: 2527289452803644698 52149 Hakko the Fencer (level 14, -4/110 HPs) Began as a Coglin Gladiator on Aug 5, 2026. Was a High Priest of Wu Jian. Succumbed to an orc warlord's poison ... on level 1 of the Orcish Mines. The game lasted 01:03:44 (17068 turns). Hakko the Fencer (Coglin Gladiator) Turns: 17068, Time: 01:03:45 Health: -4/110 AC: 17 Str: 16 XL: 14 Next: 62% Magic: 14/14 EV: 14 Int: 8 God: Wu Jian [*****.] Gold: 840 SH: 0 Dex: 22 Spells: 13/13 levels left rFire + . . (50%) a - +2 long sword (spect) {Isolde} rCold + . . (50%) s - +5 scimitar (freeze) {Bo} rNeg + . . (50%) j - +6 scale mail of the Echidna {rN+} rPois + (33%) h - melded +2 helmet rElec . (100%) n - melded +2 cloak rCorr + (50%) l - +2 pair of gloves SInv . (no boots) Will +.... q - articulation gonkulator {Rampage Acrobat rF+ rC+} Stlth ++ r - medusa talisman of Karurire {rCorr Dex+3} HPRegen 0.38/turn MPRegen 0.14/turn %: acrobat, rampage @: lethally poisoned (-4 -> -40), medusa-form, on lithotoxin cooldown, revving A: stinger hair, lithotoxin, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Renounce Religion (0%), Wall Jump (0%), Serpent's Lash (0%), Heavenly Storm (8%) You were on level 1 of the Orcish Mines. You worshipped Wu Jian. Wu Jian was extremely pleased with you. You had a mane of long, stinging tendrils on your head. You visited 4 branches of the dungeon, and saw 19 of its levels. You collected 1557 gold pieces. You spent 717 gold pieces at shops. Inventory: Hand Weapons a - a +2 spectral long sword (weapon) {Isolde} f - a +0 dagger {Wei} g - a +0 short sword {Chidori} i - a +2 short sword of electrocution {Carrie} o - a +0 long sword p - a -1 demon whip of venom s - a +5 scimitar of freezing (offhand) {Bo} Missiles d - 4 throwing nets (quivered) e - 6 javelins k - 21 poisoned darts Armour b - a +1 leather armour c - a +0 helmet h - a +2 helmet (melded) j - the +6 scale mail of the Echidna (worn) {rN+} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. l - a +2 pair of gloves (worn) n - a +2 cloak (melded) t - a +2 leather armour of poison resistance v - the +2 ring mail "Kizynuit" {rElec Int+4 Dex+2} (You found it on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Magical Staves m - a staff of alchemy u - the fire staff of Checkmate {^Fragile rPois rF+ Will+++ Tloc Fire} (You found it on level 12 of the Dungeon) [staff of fire] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Will+++: It greatly increases your willpower. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Gizmo q - an articulation gonkulator (installed) {Rampage Acrobat rF+ rC+} (You invented it yourself on level 4 of the Lair of Beasts) [articulation gonkulator] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. rC+: It protects you from cold. Talismans r - the medusa talisman of Karurire (worn) {rCorr Dex+3} (You found it on level 9 of the Dungeon) [medusa talisman] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Wands d - a wand of digging (5) p - a wand of polymorph (8) e - a wand of paralysis (8) f - a wand of mindburst (6) a - a wand of flame (2) c - a wand of roots (3) Scrolls t - 6 scrolls of teleportation x - a scroll of amnesia r - a scroll of revelation a - 2 scrolls of enchant armour S - a scroll of silence g - a scroll of fog T - a scroll of torment f - a scroll of fear i - a scroll of identify b - a scroll of blinking p - a scroll of poison Potions h - 6 potions of haste a - 2 potions of ambrosia e - 7 potions of enlightenment c - 6 potions of curing m - 3 potions of might b - 2 potions of brilliance A - 2 potions of attraction M - 9 potions of mutation i - 2 potions of invisibility L - 4 potions of lignification g - a potion of magic C - 3 potions of cancellation w - 2 potions of heal wounds Skills: + Level 10.2 Fighting + Level 15.6 Long Blades - Level 1.7 Throwing + Level 7.9 Armour + Level 8.4 Dodging - Level 6.0 Stealth + Level 6.5 Evocations + Level 8.2 Shapeshifting You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 78% 1 Kiss of Death Conj/Necr 0% 2d5 78% 1 Magic Dart Conj 0% 1d3 78% 1 Slow Hex 0% N/A 78% 1 Soul Splinter Necr 0% N/A 78% 1 Call Imp Summ 0% N/A 89% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 89% 2 Grave Claw Necr 0% 2d7 89% 2 Lesser Beckoning Tloc 0% N/A 89% 2 Mercury Arrow Conj/Alch 0% 2d5 89% 2 Momentum Strike Conj/Tloc 0% 3d8 89% 2 Static Discharge Conj/Air 0% 3-3/arc 89% 2 Sublimation of Blood Necr 0% N/A 89% 2 Hailstorm Conj/Ice 0% 3d5 98% 3 Ozocubu's Armour Ice 0% N/A 98% 3 Stone Arrow Conj/Erth 0% 3d7 98% 3 Summon Ice Beast Ice/Summ 0% N/A 98% 3 Teleport Other Tloc 0% N/A 98% 3 Anguish Hex/Necr 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:5 Lair (5/5) D:11 Shoals (0/4) Lair:2 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (1/2) D:10 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:1 ! D:4 : D:8 ( D:10 ? D:12 [ Annotations: D:11 54 runed translucent doors Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet and cloak are melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the orc warlord but do no damage. You spin and attack the orc wizard. You strike the helpless orc wizard from behind! You hit the orc wizard with your +5 scimitar of freezing. You freeze the orc wizard. The orc wizard is heavily wounded. You hit the orc wizard but do no damage. Your tendrils sting the ogre. The ogre is poisoned. Your tendrils sting the orc warrior. The orc warrior is poisoned. Your dancing +2 spectral long sword {Isolde} hits the orc wizard! Your dancing +2 spectral long sword {Isolde} hits the orc warlord but does no damage. You feel very sick. The orc warrior hits you from afar with a +0 partisan! The orc wizard closely misses your dancing +2 spectral long sword {Isolde}. The orc warlord hits you with a +1 broad axe of venom. You are more poisoned. The orc warlord hits your dancing +2 spectral long sword {Isolde} with a +1 broad axe of venom! Your spectral weapon shares its damage with you! * * * LOW HITPOINT WARNING * * * You spin and attack the orc warlord. You slash the orc warlord with your +5 scimitar of freezing! You freeze the orc warlord. The orc warlord is moderately wounded. You hit the orc warlord but do no damage. Your tendrils sting the orc wizard. The orc wizard looks as sick as possible! Your tendrils sting the orc warlord. The orc warlord is poisoned. Your dancing +2 spectral long sword {Isolde} hits the orc warlord but does no damage. You feel very sick. The orc warrior hits your dancing +2 spectral long sword {Isolde} with a +0 partisan! Your spectral weapon shares its damage with you! Your dancing +2 spectral long sword {Isolde} is destroyed! * * * LOW HITPOINT WARNING * * * The orc warlord hits you with a +1 broad axe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You die... .......>. ##........ #.......##. ##.........#. #..........$. #......^..... ##.#.......#. #..