Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 16091900607407875981 11943 Hakko the Prestidigitator (level 11, -1/89 HPs) Began as a Demonspawn Wanderer on Aug 8, 2026. Was an Elder of Wu Jian. Slain by a two-headed ogre ... wielding a +0 giant club (18 damage) ... on level 11 of the Dungeon. The game lasted 01:11:52 (13146 turns). Hakko the Prestidigitator (Demonspawn Wanderer) Turns: 13146, Time: 01:11:53 Health: -1/89 AC: 8 Str: 21 XL: 11 Next: 55% Magic: 3/17 EV: 15 Int: 13 God: Wu Jian [****..] Gold: 368 SH: 4 Dex: 14 Spells: 10/18 levels left rFire . . . (100%) - Claws rCold + . . (50%) B - orb {Guile} rNeg . . . (100%) q - +1 leather armour of Serendipity {rElec rF- Slay+6} rPois . (100%) f - +1 helmet rElec + (33%) l - scarf {rC+ rF+} rCorr . (100%) h - +0 pair of boots SInv . G - amulet of dissipation Will ..... d - +5 ring of evasion Stlth ++ t - +6 ring of strength HPRegen 0.34/turn MPRegen 0.15/turn %: no passive effects @: studying Evocations A: claws 3, demonic guardian 1, condensation shield a: Renounce Religion (0%), Wall Jump (0%), Serpent's Lash (0%) You were on level 11 of the Dungeon. You worshipped Wu Jian. Wu Jian was greatly pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer and Ossuary. You collected 888 gold pieces. You spent 520 gold pieces at shops. Inventory: Hand Weapons a - the +9 staff of Olgreb {rPois∞} (You found it on level 8 of the Dungeon) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. e - a +0 trident p - a +0 rapier of speed s - the +5 rapier "Zowu" {flame, rF+ SInv} (You found it on level 6 of the Dungeon) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. v - the +12 whip "Ellere" {chaos, Will+ Dex+3} (You took it off a kobold brigand in the Necropolis) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. E - a +2 quarterstaff Missiles i - 79 poisoned darts (quivered) j - 9 boomerangs n - 2 curare-tipped darts C - 3 javelins D - 4 silver javelins Armour b - a +0 pair of gloves c - a +0 leather armour f - a +1 helmet (worn) g - a +1 ring mail of willpower h - a +0 pair of boots (worn) l - a scarf of resistance (worn) m - a +2 robe of willpower q - the +1 leather armour of Serendipity (worn) {rElec rF- Slay+6} (You bought it in a shop on level 3 of the Dungeon) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. r - the +1 ring mail of Hairy Freedom {Fly rPois MP+7} (You found it on level 6 of the Dungeon) Fly: It grants you flight. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. B - an orb of guile (worn) Jewellery d - a +5 ring of evasion (worn) k - a ring of positive energy o - a +6 ring of intelligence t - a +6 ring of strength (worn) u - an amulet of chemistry w - a +6 ring of dexterity x - a ring of protection from fire z - a +6 ring of dexterity A - a +6 ring of intelligence F - the ring "Guatosy" {rC+ MP+9} (You found it on level 8 of the Dungeon) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). G - an amulet of dissipation (worn) H - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 9 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). I - a ring of flight J - a ring of positive energy Talismans y - the medusa talisman "Domir" {Slay+3 SInv} (You found it on level 6 of the Dungeon) [medusa talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. K - a spore talisman Wands f - a wand of mindburst (22) p - a wand of polymorph (23) b - a wand of quicksilver (4) a - a wand of flame (33) c - a wand of warping (24) Scrolls x - a scroll of amnesia r - 2 scrolls of revelation w - 3 scrolls of enchant weapon V - 4 scrolls of vulnerability t - 3 scrolls of teleportation p - 2 scrolls of poison g - a scroll of fog Potions d - a potion of magic {unknown} m - 4 potions of might L - 4 potions of lignification w - 2 potions of heal wounds f - a potion of resistance {unknown} i - 2 potions of invisibility b - 2 potions of brilliance h - 2 potions of haste e - 3 potions of enlightenment n - a potion of ambrosia {unknown} o - 2 potions of attraction {unknown} c - 4 potions of curing q - a potion of mutation {unknown} Skills: + Level 9.1 Fighting - Level 3.3 Staves - Level 5.0 Armour - Level 1.0 Dodging - Level 2.0 Stealth + Level 9.0 Unarmed Combat - Level 4.0 Spellcasting + Level 6.1 Hexes - Level 12.0 Evocations + Level 1.3 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 72% N/A 1% 1 b - Tukima's Dance Hex 18% N/A 6% 3 c - Cause Fear Hex 9% N/A 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 20% N/A 21% 3 Magic Dart Conj 8% 1d3 24% 1 Sandblast Erth 4% 2d4 24% 1 Shock Conj/Air 8% 1d3 24% 1 Blink Tloc 4% N/A 34% 2 Call Imp Summ 4% N/A 34% 2 Lesser Beckoning Tloc 4% N/A 34% 2 Sublimation of Blood Necr 2% N/A 34% 2 Passwall Erth 2% N/A 56% 3 Stone Arrow Conj/Erth 4% 3d7 56% 3 Summon Ice Beast Ice/Summ 2% N/A 56% 3 Swiftness Air 2% N/A 56% 3 Summon Mana Viper Hex/Summ 10% N/A 88% 5 Yara's Violent Unravell Hex/Alch 5% 3d4 88% 5 Airstrike Air 1% 2d(1-17) 93% 4 Animate Dead Necr 2% N/A 93% 4 Awaken Armour Erth/Frge 4% N/A 93% 4 Passage of Golubria Tloc 2% N/A 93% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 93% 4 Alistair's Intoxication Alch 1% N/A 100% 5 Forge Phalanx Beetle Frge 1% N/A 100% 6 Sphinx Sisters Hex/Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (0/5) D:8 Sewer (visited) Ossuary (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:3 [(([[ D:4 = D:9 ?* D:10 : Annotations: D:8 1 runed translucent door Innate Abilities, Weirdness & Mutations You have claws for hands. A weak demonic guardian rushes to your aid. A meltable shield of frost defends you. (SH +4) Message History Your Unarmed Combat skill increases to level 9! Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 68%) The +0 giant club dances into the air! Something hits you. A demonic guardian appears! The troll bites your dancing +0 giant club! Your dancing +0 giant club falls from the air. You block the two-headed ogre's attack. The two-headed ogre barely misses you. Your ufetubus slips past the troll! Your ufetubus hits the troll but does no damage. Your ufetubus barely misses the troll. Something hits you. Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club (chance to affect: 68%) Nothing appears to happen. The invisible unseen horror hits you. Your ufetubus hits the troll. Your ufetubus completely misses the troll. Okay, then. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... Something barely misses your cyclops. Something hits your cyclops. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * Your ufetubus completely misses the troll. Your ufetubus closely misses the troll. The troll misses you. The troll claws you but does no damage. The troll closely misses you. Something hits your cyclops! Your ufetubus hits the troll but does no damage. Your ufetubus barely misses the troll. The two-headed ogre attacks as it pursues you! The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! You die... .......... ........ ....... . ...Y. #. .... #. #Y.# ##. #.Y# ##... ##@.###.. #.....###OYB...... .......