Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 6945849255670577533 210 Hakko the Tinkerer (level 5, 0/38 HPs) Began as a Coglin Forgewright on Aug 11, 2026. Killed by psychic fangs ... invoked by a brain worm (10 damage) ... in a sewer. The game lasted 00:09:48 (1959 turns). Hakko the Tinkerer (Coglin Forgewright) Turns: 1959, Time: 00:09:49 Health: 0/38 AC: 3 Str: 11 XL: 5 Next: 88% Magic: 1/8 EV: 11 Int: 16 God: Gold: 134 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . (100%) a - +0 hammer {Daisaku} rCold . . . (100%) c - +0 dagger {Eitaro} rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Daisaku} c - a +0 dagger (offhand) {Eitaro} Missiles d - 4 poisoned darts e - 2 boomerangs Armour b - a +0 robe f - a +0 leather armour (worn) Scrolls d - a scroll of blinking {unknown} t - 6 scrolls of teleportation c - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} Potions f - a potion of enlightenment {unknown} Skills: + Level 1.9 Fighting + Level 2.6 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting - Level 6.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 2% 1 b - Construct Spike Laun Frge 42% 2d4 3% 2 c - Launch Clockwork Bee Frge 21% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 26% 1 Forge Blazeheart Golem Fire/Frge 11% N/A 58% 4 Forge Lightning Spire Air/Frge 11% 3d4 58% 4 Passage of Golubria Tloc 1% N/A 95% 4 Detonation Catalyst Fire/Alch 1% 2d1 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your clockwork bee stings the brain worm! Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee splashes around in the water. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. Your dormant clockwork bee splashes around in the water. The brain worm bites your dormant clockwork bee but does no damage. Your dormant clockwork bee splashes around in the water. The brain worm bites your dormant clockwork bee but does no damage. Your dormant clockwork bee splashes around in the water. The brain worm bites your dormant clockwork bee but does no damage. Your dormant clockwork bee splashes around in the water. Your dormant clockwork bee splashes around in the water. x2 The brain worm bites your dormant clockwork bee. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You feel your power leaking away. Your dormant clockwork bee splashes around in the water. x2 The brain worm bites your dormant clockwork bee but does no damage. x2 You see here a brain worm corpse. Your dormant clockwork bee splashes around in the water. x2 The brain worm bites your dormant clockwork bee but does no damage. Your dormant clockwork bee splashes around in the water. The brain worm bites your dormant clockwork bee but does no damage. Your dormant clockwork bee falls apart. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The brain worm's bulging head throbs. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You die... ##≈≈≈≈≈≈≈≈≈~.# #≈≈≈≈≈≈≈≈~.~.# ###≈≈≈≈≈≈~# #≈≈≈≈≈≈≈w## #≈≈≈≈≈≈..# ###≈≈≈≈~.# ##≈≈≈≈≈~# #≈≈≈≈≈≈≈.## #≈≈≈≈≈≈≈≈@## ≈≈≈≈≈≈≈≈≈≈∩# ≈≈≈≈≈≈≈≈≈≈∩# ##≈≈≈≈≈≈≈~.# #≈≈≈≈≈≈..## #≈≈≈≈≈≈≈~# #≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈≈≈~ ≈≈≈≈≈≈≈ You could see a brain worm. Vanquished Creatures A brain worm (Sewer) 2 clockroaches (D:3) An adder (D:2) A dart slug (D:3) 5 hobgoblins 7 jackals (D:1) 2 ball pythons 2 bats (D:1) 4 frilled lizards (D:2) 7 goblins 3 kobolds 4 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) A rock fish (Sewer) A ball python (Sewer) 2 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hakko the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/4 869 | D:2 | Reached skill level 5 in Forgecraft 869 | D:2 | Reached XP level 3. HP: 15/24 MP: 0/5 872 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1834 | D:3 | Found a glowing drain. 1841 | D:3 | Reached XP level 4. HP: 22/30 MP: 3/6 1859 | D:3 | Reached skill level 6 in Forgecraft 1863 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1869 | Sewer | Entered a sewer 1926 | Sewer | Encountered a brain worm 1933 | Sewer | Killed a brain worm 1934 | Sewer | Reached skill level 1 in Fighting 1934 | Sewer | Reached XP level 5. HP: 37/37 MP: 3/8 1959 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring D:2: layout_loops_corners D:3: layout_rooms, tgw_fedhas, portal_sewer_entry_f, uniq_terence Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Forgecraft | 5 6 | 6.0 Fighting | 1 | 1.9 Dodging | 2 | 2.6 Spellcasting | 2 | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 64 | 11 || 75 Melee: Mace | 54 | 10 || 64 Dagger | 54 | 10 || 64 Cast: Kinetic Grapnel | 22 | 1 || 23 Construct Spike L | 5 | 1 || 6 Launch Clockwork | | 2 || 2 Drink: Magic | 1 | || 1 Read: Teleportation | 1 | || 1 Stab: Sleeping | 5 | || 5 Armour: Robe | 39 | || 39 Leather armour | 5 | 3 || 8 Dodge: Dodged | 44 | 4 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1983 | 1877 | 106 | 99 | 1342 | 4 | 495.8 | Dungeon | 1888 | 1782 | 106 | 53 | 1342 | 3 | 629.3 | Sewer | 94 | 94 | 0 | 46 | 0 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 943 daAuts D:1: 775 daAuts D:3: 170 daAuts Sewer: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+