Dungeon Crawl Stone Soup version 0.35-a0-889-g271acf81ce (webtiles) character file. Game seed: 11229587661435244989 201 Hakko the Magician (level 6, -1/46 HPs) Began as a Djinni Hedge Wizard on Aug 27, 2026. Slain by an ice beast (21 damage) ... on level 4 of the Dungeon. The game lasted 00:11:00 (3060 turns). Hakko the Magician (Djinni Hedge Wizard) Turns: 3060, Time: 00:11:00 Health: -1/46 AC: 4 Str: 9 XL: 6 Next: 7% Gold: 49 EV: 15 Int: 17 God: SH: 0 Dex: 13 rFire + + . (33%) e - +1 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) g - +0 leather armour rPois ∞ (0%) i - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... f - +5 ring of evasion Stlth ++ h - ring of see invisible HPRegen 0.27/turn %: infuse magic (-2 HP) @: on blink cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. You spent 104 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger e - a +1 dagger of venom (weapon) Missiles j - 2 javelins Armour b - a +0 robe c - a +0 hat g - a +0 leather armour (worn) i - a +0 helmet (worn) Jewellery d - an amulet of wildshape f - a +5 ring of evasion (worn) h - a ring of see invisible (worn) Wands d - a wand of digging (5) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} l - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} Potions d - a potion of cancellation {unknown} f - a potion of moonshine {unknown} j - 2 potions of invisibility {unknown} w - a potion of heal wounds k - a potion of attraction {unknown} n - a potion of curing {unknown} Skills: + Level 3.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Freeze Ice 76% 1d8 3% 1 c - Call Imp Summ 38% N/A 4% 2 d - Grave Claw Necr 38% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 19% N/A 10% 3 f - Scorch Fire 38% 2d6 4% 2 q - Blink Tloc 38% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a shout! You hear a howl! You encounter an ufetubus. The adder bites your cerulean imp. Your cerulean imp hits the adder with a -3 spear. You hit the clockroach but do no damage. The clockroach is poisoned. The clockroach is engulfed in noxious fumes. The clockroach appears confused. The adder misses your cerulean imp. The clockroach is engulfed in noxious fumes. The clockroach appears confused. Your cerulean imp closely misses the adder. You hit the clockroach. The clockroach is moderately wounded. The adder barely misses your cerulean imp. The clockroach is engulfed in noxious fumes. The clockroach appears confused. The clockroach closely misses you. The clockroach bites itself but does no damage. Your cerulean imp hits the adder with a -3 spear. The adder bites your cerulean imp. You catch the helpless clockroach completely off-guard! You hit the clockroach. The clockroach looks even sicker. The clockroach is severely wounded. The ufetubus barely misses you. The ufetubus hits you. You encounter a howler monkey. Your cerulean imp completely misses the adder. The howler monkey howls! You kill the clockroach! The adder is engulfed in noxious fumes. The adder appears confused. The ice beast hits you but does no damage. Your cerulean imp barely misses the adder. You have reached level 6! Okay, then. Casting: Mephitic Cloud (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The adder bites you but does no damage. The ufetubus misses you. The ufetubus closely misses you. The howler monkey hoots and howls with incredible vigour! The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! You die... ########..# ... ..........# .a.. #######.### ..:. ####### #.# ..... ##.....###.# .....##.......##.# #..5.>........# ###§5......=### #§S@.!....# #§Y§5.....# #.........# ##.......## ...".....# #.........# #.........# #.........# You could see an ice beast, a howler monkey (catching breath), an adder (confused, ally target), 2 ufetubi and a friendly cerulean imp (summoned). Vanquished Creatures An orc priest (D:3) Jessica (D:2) A clockroach (D:4) An orc wizard (D:3) 2 adders (D:3) 5 dart slugs A ribbon worm (D:2) 6 orcs 8 endoplasms 11 hobgoblins 4 jackals (D:1) 2 quokkas (D:2) 5 ball pythons 9 bats A frilled lizard (D:2) 4 goblins A kobold (D:1) 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hakko the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Hakko set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 23 | D:1 | Reached skill level 1 in Fighting 116 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 428 | D:1 | Reached XP level 3. HP: 23/29 MP: 0/0 428 | D:1 | Learned a level 1 spell: Freeze 1477 | D:2 | Reached XP level 4. HP: 32/35 MP: 0/0 2005 | D:2 | Encountered Jessica 2120 | D:2 | Killed Jessica 2437 | D:3 | Reached XP level 5. HP: 37/40 MP: 0/0 2437 | D:3 | Learned a level 2 spell: Scorch 3015 | D:4 | Found Dudaxyrr's General Store. 3028 | D:4 | Bought a potion of heal wounds for 104 gold pieces 3053 | D:4 | Encountered an ice beast 3060 | D:4 | Reached XP level 6. HP: 24/46 MP: 0/0 3060 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_corners, minmay_misc_feat_room D:2: kennysheep_six_static_rooms, layout_basic, uniq_jessica D:3: layout_loops_cross D:4: layout_rooms, lemuel_temple_firewalk_b, serial_shops, nicolae_shop_stone Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.2 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 13 || 17 Melee: Dagger | 4 | 13 || 17 Cast: Magic Dart | 78 | 35 || 113 Freeze | 11 | 16 || 27 Grave Claw | | 3 || 3 Mephitic Cloud | | 2 || 2 Call Imp | | 2 || 2 Blink | | 1 || 1 Read: Fear | | 2 || 2 Stab: Sleeping | 3 | 2 || 5 Confused | | 1 || 1 Armour: Robe | 11 | || 11 Leather armour | 2 | 24 || 26 Dodge: Dodged | 7 | 21 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3058 | 2957 | 101 | 105 | 2405 | 4 | 764.5 | Dungeon | 3058 | 2957 | 101 | 105 | 2405 | 4 | 764.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1074 daAuts D:1: 1071 daAuts D:3: 845 daAuts D:4: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+