Hakko Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 21, D:1) a +0 dagger (6, 4, D:1) a +0 club (9, 10, D:1) a rat corpse (skeletalised by now) (14, -2, D:1) a +0 spear a gnoll corpse (skeletalised by now) (18, -3, D:1) a +0 short sword (23, 33, D:1) a ball python skeleton (35, 15, D:1) a frilled lizard corpse (skeletalised by now) (36, 17, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (38, 29, D:1) a +0 dagger (40, 3, D:1) a +0 club (44, -1, D:1) an inkwell talisman (50, 19, D:1) a frilled lizard skeleton Level 2 of the Dungeon (21, -37, D:2) a staff of cold (34, -8, D:2) a +0 chain mail (43, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -21, D:2) a potion of moonshine Level 3 of the Dungeon (20, -3, D:3) a parchment of Soul Splinter (36, -15, D:3) a +0 short sword a kobold skeleton (44, -26, D:3) a +0 whip a +0 robe a +0 dagger a +0 club an orc skeleton (45, -26, D:3) a +0 whip an orc skeleton (45, -17, D:3) a quokka corpse (skeletalised by now) (57, -36, D:3) a hobgoblin corpse (skeletalised by now) (67, -34, D:3) a +0 spear Level 4 of the Dungeon [Shop] Tulunuss's Weapon Shop a +0 sling (18 gold) the +12 scimitar "Hakko's Doom" {flame, Int+3} (1009 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 sling (18 gold) a +0 hand axe (36 gold) 6 boomerangs (144 gold) a +0 athame (120 gold) a +6 heavy shortbow (448 gold) (1, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (10, -2, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (27, -30, D:5) an iguana corpse (skeletalised by now) (47, -13, D:5) a black bear corpse (skeletalised by now) (52, -6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a parchment of Blink (2, 22, D:6) 5 stones (3, 9, D:6) a hound corpse (skeletalised by now) (3, 23, D:6) 4 stones (9, -11, D:6) a +0 battleaxe a +1 robe of resistance the orc corpse of Blorkula the orcula (skeletalised by now) (11, -10, D:6) a +0 whip an orc corpse (skeletalised by now) (12, -10, D:6) a +0 whip a +1 leather armour of fire resistance an orc corpse (skeletalised by now) (14, -11, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, -10, D:6) a +0 club (42, -9, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (55, 27, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (61, -5, D:6) a +0 robe Level 7 of the Dungeon [Shop] Satsuiv's Weapon Shop 4 poisoned darts (38 gold) the +0 rapier of Zuuvir {flame, rN+ Str-2 Int+4 Dex-5} (236 gold) rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 sling (24 gold) a +2 spear of entangling (240 gold) a +1 long sword of freezing (212 gold) a +0 dagger (32 gold) (14, -17, D:7) a +0 sling (38, 30, D:7) an iguana corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, 1, D:8) a black bear corpse (skeletalised by now) (1, 12, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (5, -2, D:8) a +0 flail a gnoll corpse (skeletalised by now) (6, 38, D:8) a +0 club a +0 leather armour (7, 11, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (8, 38, D:8) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (10, 12, D:8) a +0 spear (10, 14, D:8) a +0 spear a gnoll corpse (skeletalised by now) (10, 39, D:8) a +0 dagger a +0 ring mail (12, 12, D:8) a +0 club (25, 26, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (26, 26, D:8) a storm talisman (45, 2, D:8) a wolf corpse (skeletalised by now) (46, 2, D:8) a wolf corpse (skeletalised by now) (47, 1, D:8) a -2 glaive a +0 animal skin Level 9 of the Dungeon (5, 8, D:9) a +0 club a +0 leather armour (26, -5, D:9) a +0 rapier of venom (28, -5, D:9) a +0 orcbow (28, -4, D:9) a +2 great sword a +0 ring mail a tengu corpse (skeletalised by now) (32, 12, D:9) a +0 giant club (36, -10, D:9) a +0 mace an orc corpse (skeletalised by now) (37, -10, D:9) a +0 dire flail a +0 plate armour (37, 13, D:9) a wyvern corpse (skeletalised by now) (39, -9, D:9) a +0 trident an orc corpse (skeletalised by now) (45, -9, D:9) a potion of moonshine Level 10 of the Dungeon (8, 47, D:10) a +0 club (43, 27, D:10) a +0 short sword a yak corpse (skeletalised by now) (43, 28, D:10) a yak corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (3, 9, Lair:1) the serpent talisman "Joler" {Will- Int+3 Dex+3} [serpent talisman] Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (7, -3, Lair:1) an adder corpse (skeletalised by now) (12, 0, Lair:1) an adder corpse (skeletalised by now) (12, 9, Lair:1) an adder corpse (skeletalised by now) (13, 2, Lair:1) a ring of poison resistance (68, -27, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (13, -2, Lair:3) a parchment of Summon Small Mammal (40, -34, Lair:3) a cane toad corpse (skeletalised by now) (46, -7, Lair:3) a yak corpse (skeletalised by now) (48, -5, Lair:3) a +0 trident a merfolk corpse (skeletalised by now) (49, -37, Lair:3) a black mamba corpse (skeletalised by now) (50, -8, Lair:3) a blink frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a black mamba corpse (skeletalised by now) (8, 16, Lair:4) a black bear corpse (skeletalised by now) (15, 20, Lair:4) a +0 spear (22, 27, Lair:4) an elephant corpse (skeletalised by now) (22, 28, Lair:4) an elephant corpse (skeletalised by now) (23, 26, Lair:4) an elephant corpse (skeletalised by now) (29, -5, Lair:4) a wyvern corpse (skeletalised by now) (41, -4, Lair:4) a +0 falchion (46, -7, Lair:4) a bullfrog skeleton (55, 47, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (4, 7, Lair:5) a yak corpse (skeletalised by now) (11, 1, Lair:5) a cane toad corpse (skeletalised by now) (12, 20, Lair:5) a polar bear corpse (14, 28, Lair:5) a goblin skeleton (18, 21, Lair:5) a +0 flail (18, 24, Lair:5) a gnoll skeleton (19, 33, Lair:5) a centaur skeleton (20, 21, Lair:5) a wolf corpse a wolf corpse (20, 22, Lair:5) a wolf corpse (22, 28, Lair:5) an elf skeleton (23, 5, Lair:5) a cane toad corpse (skeletalised by now) (29, 31, Lair:5) a black bear corpse (30, 48, Lair:5) a spriggan skeleton (31, 47, Lair:5) a draconian skeleton (34, 36, Lair:5) a troll skeleton (34, 39, Lair:5) a polar bear corpse (34, 46, Lair:5) a catoblepas corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 ring mail "Ovorur" {Harm rN+ Int+2} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (28, -27, Slime:5) the +8 triple sword of Grace {spect, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 35, Slime:5) the inkwell talisman of Zeckes {Harm rElec rN+++ Stlth+} [inkwell talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. (30, 34, Slime:5) the +8 glaive of Valiance {heavy, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further.