Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15296383479844413113 11 Halberd the Apothecary (level 2, -2/23 HPs) Began as a Djinni Warper on Jan 16, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (506 turns). Halberd the Apothecary (Djinni Warper) Turns: 506, Time: 00:03:22 Health: -2/23 AC: 3 Str: 10 XL: 2 Next: 35% Gold: 14 EV: 11 Int: 14 God: SH: 0 Dex: 12 rFire + + . j - +0 sling rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion f - a +0 club j - a +0 sling (weapon) Missiles d - 7 darts of dispersal g - 3 atropa-tipped darts Armour b - a +0 leather armour (worn) Talismans k - a flux talisman Scrolls c - a scroll of blinking e - a scroll of immolation {unknown} i - 2 scrolls of teleportation {unknown} Potions h - a potion of cancellation {unknown} Skills: + Level 2.1 Fighting + Level 2.0 Long Blades + Level 0.7 Throwing + Level 1.1 Armour + Level 2.4 Dodging + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 20% N/A 13% 2 b - Lesser Beckoning Tloc 20% N/A 13% 2 c - Teleport Other Tloc 10% N/A 26% 3 d - Maxwell's Portable P Tloc 10% (3-9)d3 26% 3 e - Vhi's Electric Charg Tloc/Air 20% N/A 65% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. x2 You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. The adder misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder closely misses you. x2 Casting: Blink (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder! The adder is almost dead. The adder bites you but does no damage. The adder closely misses you. Casting: Blink (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. Unknown command. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet misses the adder. You feel ready to blink again. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You die... #~≈###. .....# .~≈..........### ..≈~............ ..≈≈~..#........ ...≈........>... ....<.........|. ................ #..#.#..S....... #.$..@....## #.. ...####......# ...#..............############## ##.##..########..###~~~~~~~~~~#~~ ...#..#.. #..~~~~~~#######~~# ##..#.. .. #..##########~~~~~# #...#.# .# #.... #~~~~~##### ....#.# .# #..###########~~~# ......##.# #####~~~### #~~### You could see an adder. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:2) A ball python (D:1) A bat (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Halberd the Djinni Warper began the quest for the Orb. 0 | D:1 | Halberd set off with the following spells memorised: Blink, | Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 282 | D:1 | Reached XP level 2. HP: 22/23 MP: 0/0 380 | D:2 | Found a shimmering altar of Xom. 505 | D:2 | HP: 1/23 [adder (2)] 506 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic, basic_altar, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.0 Fighting | | 2.1 Throwing | | 0.7 Armour | | 1.1 Dodging | | 2.4 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action || total ---------------------------++------- Melee: Falchion || 29 Fire: Sling || 30 Cast: Blink || 2 Armour: Leather armour || 51 Dodge: Dodged || 52