Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 3845587296421074679 63 HallaV2 the Grave Robber (level 3, 0/24 HPs) Began as a Mummy Necromancer on Dec 11, 2025. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:09:39 (1245 turns). HallaV2 the Grave Robber (Mummy Necromancer) Turns: 1245, Time: 00:09:40 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 89% Magic: 7/7 EV: 11 Int: 16 God: Gold: 163 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: very slow A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 163 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify d - a scroll of noise {unknown} Skills: + Level 0.6 Short Blades + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 54% 2d10 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 27% 2d7 8% 3 Animate Dead Necr 27% N/A 26% 4 Lesser Beckoning Tloc 4% N/A 28% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 50% 3 Teleport Other Tloc 2% N/A 50% 3 Curse of Agony Necr 27% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The rat splashes around in the water. Your soul wisp touches the river rat. The river rat dies! You have harvested enough death to cast Grave Claw an additional time. The rat bites your soul wisp but does no damage. Your soul wisp touches the rat. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a river rat You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the river rat. The river rat is lightly wounded. The river rat is pinned in place! The river rat bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses your soul wisp. Your soul wisp touches the rat. The rat dies! The river rat attacks as it pursues you! The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat misses you. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a river rat (lightly wounded, ally target) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the river rat! You kill the river rat! The last of your harvested death is exhausted. You see here a river rat corpse. Your soul wisp disappears in a puff of smoke! A river rat comes into view. The river rat bites you! The river rat bites you. The river rat bites you but does no damage. The river rat barely misses you. The river rat barely misses you. The river rat bites you! You die... #≈≈~~~≈# #≈≈~~~≈# #≈≈≈~~≈# #≈~#~≈≈# #≈~~≈≈≈# #≈.~≈≈≈# #≈≈~≈~≈# #≈≈#†.≈# #≈≈≈@~≈# #≈≈≈r~≈# #≈≈≈~~≈# #≈≈~~~≈# #~~~~≈~# #.~~..## #...... ##..... You could see a river rat. Vanquished Creatures An adder (D:1) A river rat (Sewer) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:2) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 4 bats A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats 20 creatures vanquished. Vanquished Creatures (collateral kills) A river rat (Sewer) A dart slug (D:1) 2 giant cockroaches 2 quokkas (D:1) 3 ball pythons A bat (D:2) 2 endoplasms A frilled lizard (D:1) 2 kobolds (D:1) 4 rats 19 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallaV2 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 136 | D:1 | Reached XP level 2. HP: 7/19 MP: 3/5 139 | D:1 | Learned a level 2 spell: Grave Claw 503 | D:1 | Reached XP level 3. HP: 16/24 MP: 1/7 1139 | D:3 | Found a glowing drain. 1143 | Sewer | Entered a sewer 1245 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, nicolae_figureground_sparkle D:2: layout_loops_cross D:3: layout_loops_corners, gup_sewer_entry_bowl, minmay_misc_feat_tiny Sewer: sewer_minmay_w Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | 2 | 2.1 Short Blades | | 0.6 Stealth | | 1.5 Necromancy | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 90 Cast: Soul Splinter || 28 Grave Claw || 6 Use: Scroll || 2 Armour: Robe || 64 Dodge: Dodged || 70