Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 2171591955275524077 19 HallaV2 the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Dec 11, 2025. Slain by an orc ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:41 (565 turns). HallaV2 the Grave Robber (Mummy Necromancer) Turns: 565, Time: 00:06:42 Health: -1/19 AC: 3 Str: 11 XL: 2 Next: 55% Magic: 2/5 EV: 11 Int: 14 God: Gold: 24 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: faith @: confused A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 robe (worn) Jewellery d - an amulet of regeneration (worn) Scrolls c - a scroll of teleportation Skills: + Level 0.2 Fighting + Level 0.1 Short Blades + Level 1.7 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 b - Grave Claw Necr 44% 2d10 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 10% 3 Animate Dead Necr 22% N/A 32% 4 Curse of Agony Necr 22% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. Your soul wisp touches the orc wizard. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc closely misses your soul wisp. You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp completely misses the orc wizard. The orc barely misses your soul wisp. The orc wizard attacks as it pursues you! The orc wizard hits you but does no damage. Your soul wisp touches the orc but does no damage. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss the orc wizard. The orc wizard is almost dead. Your soul wisp touches the orc but does no damage. The dart slug barely misses your soul wisp. Your soul wisp touches the orc but does no damage. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. The dart slug closely misses your soul wisp. The orc wizard casts a spell at you. You are confused. Your soul wisp closely misses the orc. Something barely misses your soul wisp. Your soul wisp touches the orc but does no damage. You bump into the rock wall. You're too confused to move! The rat bites you. The orc wizard misses you. The orc wizard hits you with a +0 dagger. The rat barely misses you. The orc hits you with a +0 flail! You die... #.... ..... ...#### ###.....## ........ ###...#.# #.##...#o#.# #.......o@.# #....#*#r### #....#.#S# .###....#.#.# ........#o#w# ### ........#*#.#...##. #<.).)$wS.... #.#######.... .... . You could see an orc wizard (weak, ally target, soul-splintered), a dart slug, an orc, a ball python, a rat and a friendly soul wisp (summoned). Vanquished Creatures An orc (D:2) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 3 jackals (D:1) A kobold (D:2) A rat (D:1) 6 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HallaV2 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 206 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 209 | D:1 | Learned a level 2 spell: Grave Claw 307 | D:1 | Found a faded altar of an unknown god. 565 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_cross, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, minmay_misc_feat_nine_boxes Action || total ---------------------------++------- Melee: Dagger || 79 Cast: Soul Splinter || 18 Grave Claw || 2 Use: Scroll || 4 Armour: Robe || 63 Dodge: Dodged || 43