HallaV2 Level 1 of the Dungeon (5, 4, D:1) a potion of curing (11, 24, D:1) a rat corpse (skeletalised by now) (13, 29, D:1) a potion of enlightenment (19, 19, D:1) a +0 mace (22, 2, D:1) a +0 robe (23, 44, D:1) a ball python corpse (skeletalised by now) (27, -1, D:1) a quokka skeleton (29, 54, D:1) a +0 ring mail (32, 1, D:1) a hobgoblin corpse (skeletalised by now) (39, 28, D:1) a +0 short sword (40, -5, D:1) a potion of heal wounds (41, 48, D:1) a +0 dagger (42, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, 31, D:1) a +0 club (62, 32, D:1) a potion of lignification (63, 33, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (2, -9, D:2) a jackal corpse (skeletalised by now) (5, -2, D:2) an adder corpse (skeletalised by now) (7, -12, D:2) a +0 hand axe (14, 2, D:2) a +0 leather armour (20, 10, D:2) a +0 club (23, 7, D:2) a potion of ambrosia Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, -3, D:3) a +0 mace (3, -2, D:3) a +0 robe (7, -25, D:3) a ball python corpse (9, -12, D:3) a +0 flail (10, -2, D:3) a potion of mutation (13, 3, D:3) a ball python corpse (15, 3, D:3) the inkwell talisman of Immorality {Harm rN+} [inkwell talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (18, -13, D:3) a +0 ring mail (21, -18, D:3) a +0 halberd (21, -6, D:3) a potion of mutation Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, -25, D:4) a +0 cloak (9, -19, D:4) a +0 rapier (12, -15, D:4) a +0 rapier of venom (unseen) (13, -5, D:4) a +0 chain mail (19, -11, D:4) a +0 club