Hampttersss Level 1 of the Dungeon [Shop] Tethipul's Armour Shoppe a +1 leather armour of poison resistance (110 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 pair of boots (45 gold) the +1 ring mail "Atirch" {Rampage rElec rC- Dex+6 Slay+2} (370 gold) Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. a +0 helmet (45 gold) a +0 robe (7 gold) (0, 0, D:1) an orb of mayhem (14, -23, D:1) a +0 short sword of venom a stone (15, -23, D:1) a +0 club (24, -18, D:1) a bat skeleton (26, 17, D:1) a +0 ring mail (27, 5, D:1) a frilled lizard corpse (skeletalised by now) (34, 7, D:1) a rat corpse (skeletalised by now) (34, 11, D:1) a rat corpse (skeletalised by now) (37, 11, D:1) a rat corpse (skeletalised by now) (38, -1, D:1) a hobgoblin corpse (skeletalised by now) (43, 11, D:1) a +0 short sword (48, 1, D:1) a frilled lizard corpse (skeletalised by now) (55, -14, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Apuyw's Book Shop Great Wizards, Vol. VII (300 gold) a Compendium of Siegecraft (520 gold) a book of Minor Magic (160 gold) a book of Battle (320 gold) a book of Party Tricks (220 gold) the Codex of Combative Nigredo (280 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Flame Wave Conjuration/Fire 4 c - Irradiate Conjuration/Alchemy 5 a book of Maladies (340 gold) a book of Displacement (220 gold) (0, 0, D:2) a +0 short sword a +0 whip (0, 1, D:2) a +4 whip (2, -7, D:2) a +0 leather armour (3, 1, D:2) a +0 club (4, -18, D:2) a +0 short sword 2 stones (6, -17, D:2) a +0 robe (10, -18, D:2) a +0 club (11, -27, D:2) a +0 short sword (11, -18, D:2) a jackal skeleton a jackal skeleton (12, -26, D:2) a +0 robe (12, -18, D:2) a jackal skeleton (14, -23, D:2) a +0 dagger 4 stones a kobold skeleton (23, -49, D:2) a jackal skeleton (24, -48, D:2) a jackal skeleton (27, -4, D:2) a +0 halberd (32, -35, D:2) a ball python corpse (skeletalised by now) (40, -36, D:2) a +0 mace (44, -24, D:2) a +1 short sword of holy wrath a kobold skeleton (47, -18, D:2) a +0 flail a +0 scale mail (49, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (4, 0, D:3) 5 stones (6, -6, D:3) a serpent talisman (7, 15, D:3) 5 stones (10, -15, D:3) a +0 club a kobold skeleton (13, -9, D:3) a +0 leather armour (17, -14, D:3) a hobgoblin corpse (skeletalised by now) (18, -16, D:3) a bat corpse (skeletalised by now) (18, -10, D:3) a +0 mace a +0 dagger an orc skeleton (21, -8, D:3) a +0 dagger a +0 ring mail (30, 9, D:3) 6 stones (30, 22, D:3) a +0 war axe (32, -6, D:3) a beast talisman (36, 25, D:3) a +0 robe (39, 22, D:3) a +0 robe (44, 29, D:3) a rat corpse (skeletalised by now) (46, 8, D:3) a +0 mace (46, 11, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xeokaoqe's Jewellery Boutique an amulet of guardian spirit (390 gold) a ring of flight (227 gold) a +6 ring of intelligence (468 gold) a ring of willpower (325 gold) a +6 ring of intelligence (468 gold) a +5 ring of evasion (468 gold) a +6 ring of dexterity (468 gold) the ring "Wefar" {rElec Wiz} (572 gold) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. a ring of ice (325 gold) (0, 0, D:4) a +0 dagger a goblin skeleton (15, -5, D:4) the felid corpse of Natasha (skeletalised by now) (15, 6, D:4) a ball python skeleton (16, 3, D:4) a +0 giant club (18, 22, D:4) the felid corpse of Natasha (skeletalised by now) (27, -10, D:4) a +0 mace (28, -11, D:4) a +0 mace a +0 club a +0 leather armour an orc skeleton (28, 33, D:4) a +0 whip 4 stones (29, 32, D:4) a +0 hand axe (30, 33, D:4) a +0 flail (31, 12, D:4) a +0 dagger (33, 31, D:4) a staff of conjuration (39, 24, D:4) a +0 whip (40, 2, D:4) 4 stones (44, 16, D:4) an iguana corpse (skeletalised by now) (45, 16, D:4) a +0 dagger (47, 18, D:4) a +0 whip (51, 33, D:4) 4 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (4, 7, D:5) a +0 giant club an ogre corpse (5, 8, D:5) a jackal corpse (5, 9, D:5) a +0 trident a +0 scale mail (5, 10, D:5) a +0 trident (6, 8, D:5) a +0 dagger a +0 robe (7, 8, D:5) a +1 trident of venom a +0 ring mail a gnoll corpse (9, 8, D:5) an iguana corpse (11, -6, D:5) a +0 spear (12, -6, D:5) a +0 spear (12, 8, D:5) a +0 club a gnoll corpse (14, 19, D:5) a book of Armaments