Hann Level 1 of the Dungeon (1, -24, D:1) a rat corpse (skeletalised by now) (10, -22, D:1) a +0 hand axe (14, -30, D:1) a rat skeleton (15, -26, D:1) a +0 dagger 3 stones (18, -29, D:1) a ball python skeleton (20, -28, D:1) a +0 club (21, -26, D:1) a +0 dagger a goblin skeleton (24, -44, D:1) a +0 dagger 5 stones a +0 dagger a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -42, D:1) a jackal corpse (skeletalised by now) (34, -22, D:1) a +0 dagger a kobold skeleton (34, -15, D:1) a +0 dagger (35, -24, D:1) a +0 short sword (45, -42, D:1) a frilled lizard skeleton (45, -41, D:1) a +0 flail Level 2 of the Dungeon (1, -6, D:2) 11 gold pieces (5, 6, D:2) the +0 leather armour of the Guardian {Harm rF- Will+ Str+6} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. (unseen) (6, 1, D:2) a potion of berserk rage (10, -4, D:2) a +0 dagger (12, -6, D:2) 3 boomerangs (13, -7, D:2) 2 potions of brilliance (21, 14, D:2) a +0 club a gnoll corpse (22, 14, D:2) a +0 whip a +0 flail (23, -9, D:2) a frilled lizard corpse (skeletalised by now) (23, -7, D:2) a ball python corpse (skeletalised by now) (24, -8, D:2) a hobgoblin corpse (skeletalised by now) (25, 1, D:2) a rat corpse (skeletalised by now) (26, -7, D:2) a hobgoblin corpse (skeletalised by now) (28, 9, D:2) a +0 whip 4 stones a kobold corpse (29, 8, D:2) a rat corpse (29, 9, D:2) a +0 dagger a +0 sling (46, 12, D:2) a rat corpse