Hann Level 1 of the Dungeon (0, 0, D:1) a quill talisman (7, -31, D:1) a rat corpse (skeletalised by now) (7, -21, D:1) a human skeleton (7, -20, D:1) a human skeleton (9, -22, D:1) a human skeleton (9, -21, D:1) a human skeleton (11, -23, D:1) a human skeleton (11, -19, D:1) a human skeleton (20, -16, D:1) a rat corpse (skeletalised by now) (22, -15, D:1) a +0 ring mail (42, -41, D:1) a bat corpse (skeletalised by now) (43, -55, D:1) a +0 leather armour (46, -33, D:1) a +0 ring mail (47, 4, D:1) a quokka skeleton (52, -34, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (1, 7, D:2) a rat skeleton (11, -10, D:2) an adder skeleton (12, -10, D:2) a frilled lizard skeleton (13, -35, D:2) a +1 chain mail of cold resistance (13, 1, D:2) a rat skeleton (14, -28, D:2) a +0 dagger a goblin skeleton (14, -27, D:2) a +0 dagger (15, -34, D:2) a +0 robe (15, -9, D:2) a hobgoblin skeleton (16, -25, D:2) a +0 dagger a kobold skeleton (17, -28, D:2) 4 stones a +0 short sword (20, -31, D:2) a +0 dagger (20, -24, D:2) a +0 dagger (20, -15, D:2) a frilled lizard skeleton (21, -12, D:2) a +0 dagger (22, -23, D:2) a +0 club a goblin skeleton (22, -16, D:2) a +0 dagger a goblin skeleton (27, 6, D:2) a +0 whip a kobold skeleton (30, -1, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (32, -7, D:2) a +0 falchion a +0 animal skin a +0 helmet of ice (35, -22, D:2) a +0 robe (36, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (39, -41, D:2) a +0 mace (39, -1, D:2) a +0 dagger (43, -2, D:2) a hobgoblin corpse (skeletalised by now) (44, -5, D:2) a +0 dagger (46, -10, D:2) an adder skeleton (49, -24, D:2) a hobgoblin skeleton (50, -19, D:2) a +0 plate armour (53, 7, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (6, -10, D:3) the felid skeleton of Natasha (6, -8, D:3) the felid skeleton of Natasha (11, -4, D:3) a +0 club (12, 17, D:3) the +2 scale mail of Tartarus {Rampage rCorr Dex-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (16, 16, D:3) a bat skeleton (22, 12, D:3) an adder skeleton (23, -18, D:3) the felid corpse of Natasha (skeletalised by now) (25, 17, D:3) a +0 war axe a goblin skeleton (31, -16, D:3) a rat corpse (skeletalised by now) (32, -17, D:3) a ball python corpse (skeletalised by now) (32, -15, D:3) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) (38, -8, D:3) a +0 hand axe an orc corpse (40, -9, D:3) a +0 mace (40, -7, D:3) a +0 dagger an orc corpse (45, -8, D:3) a +0 leather armour a +0 short sword an orc skeleton Level 4 of the Dungeon (5, -5, D:4) 14 gold pieces (25, 8, D:4) a +0 trident a +0 leather armour an orc corpse (27, 10, D:4) a +0 dagger (31, 2, D:4) a medusa talisman (32, 2, D:4) a quokka corpse (35, 2, D:4) a +0 dagger an orc corpse (35, 3, D:4) a +0 robe (37, 7, D:4) a +0 hand axe