Dungeon Crawl Stone Soup version 0.35-a0-46-ga667b5b5df (webtiles) character file. Game seed: 11375645640330976772 67 Hann the Conjurer (level 3, -6/26 HPs) Began as a Draconian Conjurer on Feb 6, 2026. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:07 (2071 turns). Hann the Conjurer (Draconian Conjurer) Turns: 2071, Time: 00:02:07 Health: -6/26 AC: 5 Str: 9 XL: 3 Next: 98% Magic: 5/7 EV: 11 Int: 20 God: Gold: 178 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . a - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.50/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Jewellery a - an amulet of magic regeneration (worn) b - an amulet of chemistry Scrolls c - a scroll of torment {unknown} e - a scroll of revelation {unknown} h - 4 scrolls of identify {unknown} m - a scroll of fear {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of amnesia {unknown} u - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} f - a potion of moonshine {unknown} j - 2 potions of resistance {unknown} k - a potion of might {unknown} l - a potion of attraction {unknown} p - 2 potions of curing {unknown} q - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 z - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Mercury Arrow Conj/Alch 24% 2d7 9% 2 Slow Hex 12% N/A 14% 1 Soul Splinter Necr 12% N/A 14% 1 Lesser Beckoning Tloc 6% N/A 22% 2 Inner Flame Hex/Fire 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Flame Wave Conj/Fire 12% 2d6 47% 4 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Animate Dead Necr 3% N/A 80% 4 Eringya's Surprising Cr Summ 3% N/A 80% 4 Summon Forest Summ/Tloc 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Summon Hydra Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter 4 gnolls. The gnoll shouts! x2; You hear an angry hiss. Found a war axe. Found a staircase to the Ecumenical Temple. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) You encounter a ball python. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! Your Spellcasting skill increases to level 3! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You encounter an iguana. You stop channelling your searing ray. The gnoll hits you from afar with a +0 halberd! You die... ..#.. #.... . ....>. .# #..... .. ß...# l# ... ..#.# #..#.#.##.).... #......@jj..... #.#)#..##...... ..... .#### ###... .. #### #. # You could see an iguana (wandering) and 2 gnolls. Vanquished Creatures 2 gnolls (D:4) 2 adders (D:2) A ribbon worm (D:2) 2 hobgoblins A quokka (D:2) 7 ball pythons 3 bats 2 endoplasms 4 frilled lizards 7 goblins 6 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hann the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 821 | D:2 | Reached XP level 2. HP: 20/20 MP: 3/5 824 | D:2 | Learned a level 2 spell: Searing Ray 1179 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2067 | D:4 | Found a statue of an orb of fire. 2067 | D:4 | Found a staircase to the Ecumenical Temple. 2071 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, minmay_misc_feat_tower, chequers_serial_rivers_room_a D:2: layout_loops_ring, minmay_crystal_room D:3: layout_basic, minmay_cupped D:4: layout_basic, minmay_temple_entry_sparse_star, serial_shops, shop, nicolae_shop_tiny_glass, nicolae_shop_relaxation, nicolae_shop_cornered_store, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Tailslap || 2 Cast: Magic Dart || 65 Searing Ray || 2 Armour: None || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2071 | 2030 | 41 | 10 | 1831 | 4 | 517.8 | Dungeon | 2071 | 2030 | 41 | 10 | 1831 | 4 | 517.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 800 daAuts D:2: 792 daAuts D:3: 474 daAuts D:4: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+