Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 12997583007175679710 550 Hann the Conjurer (level 7, 50/50 HPs) Began as a Yellow Draconian Conjurer on Feb 7, 2026. Was an Initiate of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:07:58 (4987 turns). Hann the Conjurer (Yellow Draconian Conjurer) Turns: 4987, Time: 00:07:59 Health: 50/50 AC: 7 Str: 9 XL: 7 Next: 7% Magic: 14/14 EV: 11 Int: 21 God: Vehumet [......] Gold: 193 SH: 0 Dex: 9 Spells: 8/15 levels left rFire . . . (100%) a - +0 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - +0 cloak rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.14/turn %: no passive effects @: no status effects A: caustic breath, AC +6, unfitting armour, cold-blooded, acid resistance, armoured tail 1 a: Caustic Breath (5%), Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +0 whip of electrocution (weapon) Armour b - a +0 cloak (worn) Scrolls c - 2 scrolls of fear {unknown} e - a scroll of teleportation {unknown} I - 3 scrolls of immolation i - a scroll of identify k - a scroll of amnesia {unknown} m - 2 scrolls of enchant weapon {unknown} q - a scroll of enchant armour {unknown} u - a scroll of blinking {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - 2 potions of moonshine c - 4 potions of curing n - a potion of resistance {unknown} C - 3 potions of cancellation M - 2 potions of mutation Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.7 Spellcasting + Level 6.2 Conjurations + Level 2.8 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 x - Fulminant Prism Conj/Alch 12% 3d9 17% 4 z - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 3% 1 Hailstorm Conj/Ice 18% 3d7 10% 3 Call Imp Summ 8% N/A 17% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Frozen Ramparts Ice 8% 1d2 32% 3 Ozocubu's Armour Ice 4% N/A 32% 3 Swiftness Air 4% N/A 32% 3 Teleport Other Tloc 4% N/A 32% 3 Metabolic Englaciation Hex/Ice 2% N/A 97% 5 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:3 : Innate Abilities, Weirdness & Mutations You can breathe corrosive fumes. Your lurid yellow scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) You have an armoured tail. Message History Okay, then. Okay, then. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is severely wounded. You feel yourself speed up. The ice beast hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is severely wounded. The ice beast misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast. You kill the ice beast! Vehumet accepts your kill. You have reached level 7! Your scales start taking on a lurid yellow colour. You learn Forgecraft much quicker. You can breathe corrosive fumes. You feel resistant to acid. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##......>........#. ##...#....###.#.###. ######..........#..#.# ## #............>.......# # .###...#.#......#.### # #..##.#.....#..# ..j. ####.##..##.##.......### #....##.........#### .......@.....#.%# #....#......###.# ##.....$###.# .....#.## ... ##.###. #.. .. .. .. . .# .# There were no monsters in sight! Vanquished Creatures An ice beast (D:5) A centaur (D:5) A scorpion (D:5) A howler monkey (D:5) A hound (D:5) A gnoll bouda (D:5) An orc wizard (D:4) 5 gnolls (D:5) 5 adders 2 ufetubi (D:3) 4 dart slugs (D:2) 18 orcs 9 endoplasms 5 hobgoblins 4 jackals (D:2) 4 quokkas 7 ball pythons 3 bats 6 frilled lizards 6 goblins 12 kobolds 8 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hann the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 360 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 687 | D:1 | Found a faded altar of an unknown god. 923 | D:2 | Learned a level 2 spell: Searing Ray 983 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1912 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/8 2730 | D:3 | Found a broken altar of Ashenzari. 2733 | D:3 | Found a white marble altar of Elyvilon. 2939 | D:3 | Found Qimu's Book Shoppe. 2974 | D:3 | Found a stormy altar of Qazlal. 3156 | D:4 | Encountered an orc warrior 3204 | D:3 | Reached skill level 5 in Conjurations 3285 | D:4 | Reached XP level 5. HP: 22/38 MP: 1/10 3540 | D:4 | Learned a level 4 spell: Fulminant Prism 3676 | D:4 | Found a statue of an orb of entropy. 3677 | D:4 | Found a staircase to the Ecumenical Temple. 3677 | D:4 | Found a statue of an orb of entropy. 3685 | Temple | Entered the Ecumenical Temple 3716 | Temple | Became a worshipper of Vehumet 3716 | Temple | Offered knowledge of Kiss of Death by Vehumet. 4019 | D:5 | Entered Level 5 of the Dungeon 4363 | D:5 | Reached skill level 1 in Alchemy 4499 | D:5 | Encountered a centaur 4518 | D:5 | Killed a centaur 4519 | D:5 | Reached XP level 6. HP: 36/45 MP: 2/12 4652 | D:5 | Reached skill level 6 in Conjurations 4779 | D:5 | Your scales start taking on a lurid yellow colour. 4779 | D:5 | Reached XP level 7. HP: 19/50 MP: 2/14 4779 | D:5 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 4987 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms, basic_ecumenical_altar, dk_noncrumbling_4 D:2: layout_loops_ring, kennysheep_generic_room_12, chequers_garden, minmay_tetromino_o2, minmay_misc_feat_roman, minmay_fractal_squares_gapless_5 D:3: layout_loops_ring, minitemple, mainiacjoe_overflow_tiny_flanked, serial_shops, shop D:4: layout_rooms, minmay_temple_entry_tees D:5: layout_rooms, kennysheep_mini Temple: nicolae_temple_hex_pool Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 3 4 | 4.7 Conjurations | 5 6 | 6.2 Alchemy | 1 2 | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 33 | 17 | || 50 Melee: Unarmed | 21 | | || 21 Tailslap | 2 | 3 | || 5 Whip | 12 | 17 | || 29 Cast: Magic Dart | 94 | 106 | || 200 Searing Ray | | 9 | || 9 Read: Identify | | 5 | || 5 Armour: None | 19 | 48 | || 67 Dodge: Dodged | 28 | 32 | || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4997 | 4699 | 298 | 986 | 3154 | 6 | 832.8 | Dungeon | 4936 | 4692 | 244 | 986 | 3154 | 5 | 987.2 | Temple | 60 | 6 | 54 | 0 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1512 daAuts D:3: 1156 daAuts D:1: 831 daAuts D:4: 751 daAuts D:5: 685 daAuts Temple: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 37210 | 15 | 16 | 0 | 0 | 0 | 6 | 6 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 13 | 0 || 13 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 20 | 0 || 20 ----------------------+-------+-------+-------++-------