Hann Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 4, D:1) a ball python corpse (skeletalised by now) (9, 17, D:1) a ball python skeleton (19, -8, D:1) 2 poisoned darts (21, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -17, D:1) a +0 dagger (30, -11, D:1) 2 stones (31, -9, D:1) a quokka corpse (skeletalised by now) (33, 0, D:1) a +0 club (38, 6, D:1) a +0 dagger (42, -8, D:1) a ball python corpse (skeletalised by now) (56, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (6, 24, D:2) a +0 quarterstaff (14, 7, D:2) a bat skeleton (17, 7, D:2) a +0 dagger (23, -2, D:2) a hobgoblin corpse (skeletalised by now) (31, 19, D:2) a +0 club (31, 21, D:2) a ball python skeleton (34, 20, D:2) a +2 whip of distortion 5 stones (34, 23, D:2) a +0 dagger (41, 30, D:2) a +0 dagger (42, 9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, 43, D:2) a quokka corpse (skeletalised by now) (44, 11, D:2) a +0 club (48, 21, D:2) a frilled lizard corpse (skeletalised by now) (48, 41, D:2) a rat corpse (skeletalised by now) (48, 42, D:2) a +1 trident of venom (56, 3, D:2) a +0 dagger 4 stones (56, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (0, 11, D:3) a staff of conjuration (7, -31, D:3) a ball python corpse (skeletalised by now) (9, -23, D:3) a +0 chain mail (11, -20, D:3) a riddle talisman (20, -17, D:3) a +0 dagger (27, -3, D:3) a +0 short sword an adder corpse (skeletalised by now) (29, -3, D:3) a +2 dagger of draining 3 stones a kobold corpse (skeletalised by now) (35, -23, D:3) a bat skeleton (42, -19, D:3) a +0 club a +2 ring mail of cold resistance (47, -11, D:3) a +0 club (47, -10, D:3) a +0 war axe a +0 club 2 boomerangs a +0 chain mail (48, -2, D:3) a rat skeleton (50, -32, D:3) a +0 trident a +0 flail a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (51, -32, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (56, -30, D:3) a bat corpse (skeletalised by now) (57, -30, D:3) a +0 dagger (60, 20, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (1, -7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, 12, D:4) the +7 morningstar of Virtue {freeze, rF- Str-3 Int+2 Dex+9} rF-: It makes you vulnerable to fire. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (9, 31, D:4) an adder corpse (skeletalised by now) (18, 16, D:4) 6 poisoned darts (18, 20, D:4) a +0 ring mail a +0 falchion an orc skeleton (26, 4, D:4) a +0 club (27, -6, D:4) a +0 giant club (28, 0, D:4) a +0 club a goblin skeleton (28, 27, D:4) a +0 robe (29, 2, D:4) a +0 mace (30, 29, D:4) a +0 leather armour (37, 12, D:4) an adder skeleton (38, 15, D:4) a +0 dagger 5 poisoned darts a kobold skeleton (41, 15, D:4) a +0 scale mail (46, 19, D:4) a hobgoblin corpse (skeletalised by now) (49, 11, D:4) a +0 whip 3 stones a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a water moccasin skeleton (8, 10, D:5) a +0 shortbow (17, 8, D:5) a parchment of Mercury Arrow (19, -9, D:5) a +0 giant spiked club an ogre skeleton (39, -14, D:5) 6 gold pieces (41, -14, D:5) a +0 helmet (41, -9, D:5) a +0 ring mail (42, -18, D:5) a +0 shortbow a centaur skeleton the Ecumenical Temple