Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 886082856500191656 3836 Hann the Thaumaturge (level 9, -3/45 HPs) Began as a Deep Elf Conjurer on Feb 10, 2026. Was a Believer of Vehumet. Slain by an orc ... wielding a +0 flail (6 damage) ... on level 8 of the Dungeon. The game lasted 00:16:25 (8109 turns). Hann the Thaumaturge (Deep Elf Conjurer) Turns: 8109, Time: 00:16:26 Health: -3/45 AC: 5 Str: 4 XL: 9 Next: 98% Magic: 21/27 EV: 11 Int: 31 God: Vehumet [**....] Gold: 491 SH: 0 Dex: 13 Spells: 15/32 levels left rFire . . . (100%) d - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet {Int+3} rElec + (33%) c - +0 cloak rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.40/turn %: no passive effects @: about to teleport A: magic regeneration a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 491 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet of intelligence (worn) c - a +0 cloak (worn) e - the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (You found it on level 6 of the Dungeon) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. g - a +0 pair of boots (worn) Magical Staves d - a staff of air (weapon) Wands a - a wand of flame (57) d - a wand of digging (4) c - a wand of warping (9) Scrolls t - 2 scrolls of teleportation p - 3 scrolls of poison h - 2 scrolls of fog {unknown} T - 3 scrolls of torment k - a scroll of revelation {unknown} l - a scroll of noise {unknown} m - a scroll of vulnerability {unknown} n - 2 scrolls of blinking {unknown} q - 2 scrolls of amnesia {unknown} u - a scroll of silence {unknown} v - 2 scrolls of acquirement {unknown} y - 2 scrolls of enchant armour {unknown} z - 2 scrolls of fear {unknown} e - a scroll of brand weapon {unknown} c - a scroll of butterflies {unknown} Potions g - a potion of magic b - 4 potions of brilliance m - 3 potions of might a - 2 potions of ambrosia M - a potion of mutation h - 2 potions of haste d - a potion of curing {unknown} f - a potion of lignification {unknown} Skills: - Level 3.0 Dodging + Level 6.4 Stealth * Level 12.1 Spellcasting * Level 10.7 Conjurations - Level 2.0 Necromancy - Level 3.0 Translocations - Level 8.0 Alchemy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Sublimation of Blood Necr 31% N/A 1% 2 c - Fulminant Prism Conj/Alch 33% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 57% 2d12 (+2d61% 4 e - Apportation Tloc 74% N/A 1% 1 x - Mephitic Cloud Conj/Alch/Air 72% N/A 1% 3 z - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 56% 2d14 4% 3 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Lesser Beckoning Tloc 74% N/A 1% 2 Freeze Ice 72% 1d8 2% 1 Sandblast Erth 36% 2d10 2% 1 Fugue of the Fallen Necr 31% N/A 3% 3 Gloom Hex/Necr 48% N/A 5% 3 Inner Flame Hex/Fire 18% N/A 8% 3 Ozocubu's Armour Ice 18% N/A 8% 3 Passwall Erth 18% N/A 8% 3 Anguish Hex/Necr 12% N/A 17% 4 Curse of Agony Necr 31% N/A 32% 5 Summon Forest Summ/Tloc 14% N/A 36% 5 Silence Hex/Air 14% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Ossuary (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the gargoyle but does no damage. The gargoyle is lightly damaged. You hear a shout! You hear a bellow! You hear a shout! You hear a bellow! x2 You hear a shout! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You encounter an orc. It is wielding a +0 flail. The gargoyle hits your fulminant prism with a +2 mace of protection!! Your fulminant prism detonates feebly. The orc hits you with a +0 flail. Okay, then. Okay, then. Throw: throwing net Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +2 mace of protection (lightly damaged, 70% to hit) You throw a throwing net. The throwing net hits the gargoyle. The gargoyle is caught in the net! The gargoyle is lightly damaged. The orc barely misses you. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gargoyle struggles against the net. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc hits you with a +0 flail. You die... ......#........ .......##....##... ####...########... ##...# #...# #.# #...# #...# #.# #...# #...# #.# ##...# #...## #.# . ####...########...###.# 9. .......##....##.@.9...# .c. ......#........#o.....# *... ....##..........##....# ..... ######...####...#####.#...... # #...## ##...# #....$... #...# #...# ##!...... #...# #...# #...### # #...# #...# ##...# ######... ...## .... You could see a gargoyle (caught) and an orc. Vanquished Creatures 2 steam dragons Menkaure (D:6) A water moccasin (D:7) 2 black bears (D:6) A sky beast (D:6) An ice beast (D:7) 4 ogres 2 centaurs 6 phantoms 2 kobold brigands (D:8) A bullfrog (D:8) A rock fish (D:5) A burial acolyte (Ossuary) 8 marrowcudas (D:6) 2 wights (Ossuary) 2 electric eels (D:6) 3 bombardier beetles 4 hounds A jelly (D:7) 4 orc priests 3 sleepcaps A clockroach (D:3) 3 iguanas 2 water moccasin zombies (D:5) Natasha (D:2) 3 orc wizards A centaur zombie (D:5) 4 bullfrog zombies (D:5) A scorpion zombie (D:5) A mummy (Ossuary) A killer bee zombie (D:5) Robin (D:2) 3 gnolls (D:7) 6 adders A white imp (D:6) 2 ufetubi (D:4) 2 dart slugs (D:1) 5 ribbon worms An adder zombie (D:5) 8 gnoll zombies (Ossuary) 18 orcs 5 endoplasms 9 hobgoblins 2 jackals (D:4) 3 quokkas 6 ball pythons 15 bats 11 goblins 17 kobolds A kobold draugr (Ossuary) A kobold zombie (Ossuary) 5 orc zombies (Ossuary) 3 rats 2 rat draugrs (Ossuary) 197 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hann the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 264 | D:1 | Learned a level 2 spell: Searing Ray 579 | D:2 | Encountered Natasha 582 | D:2 | Killed Natasha 583 | D:2 | Reached skill level 1 in Alchemy 583 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 842 | D:2 | Encountered Robin 846 | D:2 | Killed Robin 1054 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1270 | D:2 | Learned a level 4 spell: Fulminant Prism 1949 | D:3 | Reached skill level 4 in Spellcasting 1949 | D:3 | Reached skill level 5 in Conjurations 1973 | D:3 | HP: 1/24 [something/magic dart (5)] 1976 | D:3 | Reached skill level 9 in Spellcasting 1976 | D:3 | Reached XP level 5. HP: 2/28 MP: 4/19 2032 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2115 | D:3 | Reached XP level 6. HP: 32/32 MP: 17/20 2725 | D:3 | Learned a level 2 spell: Sublimation of Blood 3027 | D:4 | Reached skill level 1 in Translocations 3089 | D:4 | Found a sand-covered staircase. 3093 | Ossuary | Entered an ossuary 3333 | Ossuary | Reached XP level 7. HP: 29/36 MP: 17/22 3371 | Ossuary | Learned a level 1 spell: Apportation 3878 | D:5 | Entered Level 5 of the Dungeon 3949 | D:5 | Reached skill level 10 in Spellcasting 4053 | D:5 | Found an iron altar of Okawaru. 4057 | D:5 | Found a hazy altar of Hepliaklqana. 4315 | D:5 | Reached XP level 8. HP: 38/41 MP: 18/24 4604 | D:5 | Found a staircase to the Ecumenical Temple. 4606 | D:5 | Found a statue of an orb of fire. 4640 | D:5 | Found a statue of an orb of fire. 4708 | Temple | Entered the Ecumenical Temple 4719 | Temple | Became a worshipper of Vehumet 4719 | Temple | Offered knowledge of Kiss of Death by Vehumet. 4742 | D:5 | Found a stormy altar of Qazlal. 4823 | D:5 | Reached skill level 1 in Necromancy 5281 | D:6 | Learned a level 3 spell: Mephitic Cloud 5472 | D:6 | Reached skill level 11 in Spellcasting 5560 | D:6 | Encountered Menkaure 5584 | D:6 | Killed Menkaure 5584 | D:6 | Reached * piety under Vehumet 5585 | D:6 | Reached XP level 9. HP: 45/45 MP: 26/26 5700 | D:6 | Reached skill level 10 in Conjurations 5810 | D:6 | Reached skill level 5 in Stealth 6065 | D:6 | Identified the +1 leather armour of the Playwright {-Tele | Str+4 Dex+3} 6143 | D:6 | Found a hide-covered altar of Uskayaw. 6318 | D:6 | Found the +3 crown of vainglory {Majesty Ring++ ^Fragile | Will+} 6326 | D:6 | Got the +3 crown of vainglory {Majesty Ring++ ^Fragile | Will+} 6778 | D:7 | Reached ** piety under Vehumet 6948 | D:7 | Found a basalt altar of Yredelemnul. 7097 | D:7 | Found a white marble altar of Elyvilon. 7162 | D:7 | Offered knowledge of Volatile Blastmotes by Vehumet. 7772 | D:8 | Reached skill level 12 in Spellcasting 8093 | D:8 | Encountered a gargoyle 8109 | D:8 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_ring, darby_ripple_courtyard D:2: layout_loops_corners, solitary_fountain, minmay_tree_intersection, kennysheep_generic_room_12, uniq_robin, uniq_natasha D:3: layout_loops_corners, guppyfry_early_lair_pool D:4: layout_cave_pools, enter_ossuary_5, serial_column_ruins, column_ruins_square_large, column_ruins_courtyard_long_water, column_ruins_open_tiny, column_ruins_grid_4, column_ruins_open_small, column_ruins_corridor_straight, roderic_batcave D:5: layout_loops_ring, nicolae_qazlal_style_of_elements, grunt_temple_overflow_open, minmay_temple_entry_glassed_door, serial_undead, serial_undead_c, serial_undead_c, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_e, serial_undead_a D:6: layout_basic, nicolae_uskayaw_dance_theater, serial_bayou, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_shore_a, serial_bayou_lake_a, serial_bayou_crossing, uniq_menkaure D:7: layout_basic, kennysheep_ying_yang, hex_medium, nicolae_zen_rock_garden, dreamdust_gnoll_farm D:8: nicolae_squigglewinding [nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle, nicolae_subvault_individual_squiggle], layout_basic, tso_altar, uniq_maggie Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 | 3.0 Stealth | 3 4 6 | 6.4 Alchemy | 1 7 8 | 8.0 Spellcasting | 9 10 11 12 | 12.1 Conjurations | 8 9 10 | 10.7 Translocations | 1 2 3 | 3.0 Necromancy | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 11 | 2 || 13 Melee: Staff | | 11 | 2 || 13 Throw: Throwing net | | | 1 || 1 Cast: Magic Dart | 48 | 120 | 196 || 364 Searing Ray | 3 | 14 | 57 || 74 Iskenderun's Myst | | | 13 || 13 Fulminant Prism | | | 7 || 7 Mephitic Cloud | | | 2 || 2 Evoke: Wand of flame | | | 3 || 3 Drink: Brilliance | | 1 | || 1 Invisibility | | 1 | || 1 Experience | | 1 | || 1 Read: Identify | | | 7 || 7 Teleportation | | | 1 || 1 Armour: Robe | 2 | 37 | 69 || 108 Dodge: Dodged | 4 | 18 | 46 || 68