Hann Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, -26, D:1) a bat corpse (skeletalised by now) (11, -14, D:1) a +0 club a kobold skeleton (13, -1, D:1) a bat corpse (skeletalised by now) (33, -12, D:1) the human corpse of Hann (skeletalised by now) (38, 13, D:1) a hobgoblin corpse (skeletalised by now) (38, 22, D:1) a bat skeleton (47, -19, D:1) a jackal corpse (skeletalised by now) (47, 12, D:1) a rat corpse (skeletalised by now) (56, -12, D:1) a jackal corpse (skeletalised by now) (58, -8, D:1) a jackal corpse (skeletalised by now) (58, 22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 2, D:2) a +0 club 4 stones a kobold corpse (15, 3, D:2) a +0 whip (23, 5, D:2) a +0 mace (26, 4, D:2) a quokka skeleton (27, -1, D:2) a +0 club a goblin skeleton (32, 5, D:2) a +0 whip (36, -3, D:2) a quokka corpse (skeletalised by now) (38, 20, D:2) the +0 pair of gloves of a Thousand Places {Rampage rPois} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. It cannot be enchanted further. (42, 9, D:2) a +0 dagger (50, -4, D:2) a +0 mace (59, -6, D:2) an orb of glass (61, 5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Xoggidd's Antique Weapon Shoppe (Shop contents are unknown)