Hann Level 1 of the Dungeon (0, 23, D:1) a +0 mace (9, 28, D:1) a hobgoblin skeleton (15, 19, D:1) a rat corpse (skeletalised by now) (15, 20, D:1) a +0 club (15, 41, D:1) a +0 whip (25, 14, D:1) a +0 leather armour (30, 1, D:1) a rat corpse (skeletalised by now) (32, 4, D:1) a hobgoblin corpse (skeletalised by now) (36, 39, D:1) a hobgoblin skeleton (45, 11, D:1) a +0 club 4 stones (53, 50, D:1) a +0 dagger (56, 34, D:1) a +0 leather armour (57, 41, D:1) a +0 club Level 2 of the Dungeon (1, -11, D:2) a +0 spear (4, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -28, D:2) a ball python skeleton (8, -20, D:2) a +0 long sword (9, -36, D:2) a ball python skeleton (13, -33, D:2) 4 poisoned darts (14, -36, D:2) a +0 robe (23, -10, D:2) a hobgoblin skeleton (27, -28, D:2) a +0 falchion (28, -32, D:2) a +0 dagger (33, -6, D:2) a bat corpse (skeletalised by now) (36, -21, D:2) the +1 dagger of Accidental Termination {freeze, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (38, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, 0, D:3) a +1 trident of venom (still there?) an orc corpse (still there?) (3, 0, D:3) a +0 club a +0 scale mail an orc corpse (19, -16, D:3) a quokka corpse an adder corpse a jackal corpse (19, -15, D:3) a dart slug corpse