Hann Level 1 of the Dungeon (4, 5, D:1) a rat corpse (skeletalised by now) (13, 8, D:1) a bat corpse (skeletalised by now) (13, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 11, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (25, 8, D:1) a bat skeleton (29, 6, D:1) a +3 dagger 3 stones a kobold skeleton (29, 7, D:1) a quokka skeleton (30, 7, D:1) a +0 club a goblin skeleton (33, 29, D:1) a jackal skeleton (34, 29, D:1) a jackal skeleton (35, 29, D:1) a +0 club a jackal skeleton a goblin skeleton (35, 37, D:1) a +0 hand axe (36, 28, D:1) a +0 club 3 stones a kobold skeleton (36, 29, D:1) a jackal skeleton (38, 10, D:1) a +0 dagger (38, 15, D:1) a +0 dagger (39, -1, D:1) a +0 short sword (41, 1, D:1) a ball python corpse (skeletalised by now) (41, 27, D:1) a +0 dagger (41, 48, D:1) a quokka corpse (skeletalised by now) (42, 4, D:1) a +0 leather armour (42, 17, D:1) a dragon-coil talisman (44, 22, D:1) a hobgoblin corpse (skeletalised by now) (49, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 34, D:1) a jackal skeleton (54, 28, D:1) a frilled lizard corpse (skeletalised by now) (56, 10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (12, 31, D:2) a quokka corpse (skeletalised by now) (36, 13, D:2) a parchment of Jinxbite (37, -4, D:2) 2 datura-tipped darts (39, 17, D:2) a +0 whip a kobold skeleton (49, -3, D:2) a scroll of identify