Hann Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (4, 6, D:1) a +0 club a +0 dagger (10, 7, D:1) a +0 club (11, 25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 27, D:1) a bat corpse (skeletalised by now) (14, 3, D:1) a quokka skeleton (20, 31, D:1) a +0 hand axe (23, -23, D:1) a jackal skeleton (23, -18, D:1) a jackal skeleton (26, -21, D:1) a jackal skeleton (32, -25, D:1) a +0 dagger (32, -19, D:1) a quill talisman (33, -15, D:1) a +0 club (37, -15, D:1) a +0 sling (39, 26, D:1) a bat corpse (42, 11, D:1) a hobgoblin skeleton (49, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -15, D:1) a quokka corpse (skeletalised by now) (54, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ring of protection from cold (0, 2, D:2) 15 gold pieces (7, 2, D:2) a parchment of Static Discharge (10, -2, D:2) 14 gold pieces