Hann Level 1 of the Dungeon (2, -2, D:1) a rat corpse (skeletalised by now) (8, -15, D:1) a +0 dagger (9, -9, D:1) 3 gold pieces (26, 29, D:1) a jackal skeleton (30, 36, D:1) a bat corpse (skeletalised by now) (31, 29, D:1) a jackal skeleton (32, 29, D:1) a jackal skeleton (46, 14, D:1) a +0 short sword Level 2 of the Dungeon (5, -2, D:2) a quokka corpse (skeletalised by now) (9, -28, D:2) a +0 robe (11, -12, D:2) a +0 dagger (13, -2, D:2) a +0 dagger (14, -17, D:2) a +0 rapier (17, -15, D:2) a +0 leather armour (31, -8, D:2) a quokka skeleton (37, -9, D:2) a +0 club a +0 sling a goblin skeleton (37, 2, D:2) an adder corpse (skeletalised by now) (38, -7, D:2) an adder skeleton (39, -27, D:2) an adder corpse (skeletalised by now) (40, -7, D:2) a +0 dagger 5 stones a kobold skeleton (42, -35, D:2) 2 atropa-tipped darts (42, -18, D:2) a hobgoblin skeleton (45, -33, D:2) a medusa talisman (48, -29, D:2) a +0 falchion Level 3 of the Dungeon (3, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (4, -17, D:3) a ball python skeleton (6, -19, D:3) a +0 club (6, -15, D:3) a +0 whip (8, -4, D:3) a +0 club an orc corpse (skeletalised by now) (8, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, -4, D:3) a +0 club an orc corpse (skeletalised by now) (9, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, -19, D:3) a +0 dagger a +0 scale mail (10, -4, D:3) a +0 club a +0 falchion a +0 dagger a +0 robe (11, -21, D:3) a ball python corpse (skeletalised by now) (11, -4, D:3) a bat corpse (skeletalised by now) (12, -19, D:3) a +0 flail (17, -7, D:3) a +2 dagger of speed a +0 scale mail an orc skeleton (28, -16, D:3) a +0 robe (28, -9, D:3) a +0 dagger (30, -12, D:3) a +0 flail a +0 leather armour an orc skeleton (30, -10, D:3) a +4 mace of protection an adder skeleton (30, -9, D:3) a +0 hand axe (31, -5, D:3) a +0 dagger a goblin skeleton (35, -25, D:3) a +0 club (38, -17, D:3) a +0 ring mail (45, -2, D:3) a rat skeleton (46, 2, D:3) a +2 short sword of venom 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (10, -31, D:4) a +0 sling (36, 12, D:4) a +0 dagger (44, -45, D:4) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (56, 3, D:4) a parchment of Jinxbite (59, -31, D:4) a +0 dagger a hound corpse (skeletalised by now) a goblin corpse (skeletalised by now) (59, -28, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (9, 4, D:5) a +0 robe (16, 8, D:5) a +1 dagger of draining (still there?) a +0 robe (still there?)